Arma 3
AlphaGarg Variety Pack (Core)
Showing 21-30 of 36 entries
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Update: 21 Feb, 2022 @ 11:24pm

Heyy :)) I'm getting the hang of the whole "rvmat" business

Left 4 Dead 2:
Fixed an issue where due to mismatching but same-named skeletons missions would refuse to load on dedicated servers, despite working fine on listen servers and singleplayer

Half-Life:
Made the HECU Gasmask glow even brighter when the built-in NVGs are activated
Improved specular effect on Shock Roach and Shock Trooper

Brazil:
Added Brazilian flag icon to the Brazilian voices
Set flag for the army faction to be the brazilian flag instead of the HLSR logo (even though nobody uses the flag function)
Set FAL icon to be the brazilian flag instead of the HLSR logo

Other:
Added Freddy Fazbear "Ukrainian special deployment" (yes, that is a Special Delivery pun). Shoot him to make him run away, but keep in mind it's only a temporary solution!
Added Endo 01 "weeping angel". Only moves if its target has their back turned. Ignores others looking at him because performance would suffer otherwise. Sorry.
Added Freddy suit (with guy in it instead of funny endo)

Update: 15 Feb, 2022 @ 9:45pm

YOU ARE GOING TO BRAZIL

Added Brazilian soldier
Added FN FAL (Wood/Polymer, Long/Carbine)
Added 14 Brazilian Portuguese voices (many more to come!)
Added a couple of Brazil-themed songs
Renamed all songs to have their game title appear at the start of their name - handy for triggers, which display all songs in alphabetic order

Update: 4 Feb, 2022 @ 5:32pm

Oo, shiny!

Made proper SMDI textures for all materials. Now chrome things look chrome, metal things look metal! I even did an inverse-normals AO trick to get a thickness map/curvature map for edge wear. Very fancy.
Fixed Volkswagen Golf lacking proper reflections (pboProject wasn't compiling the RVMATs correctly).

Update: 3 Feb, 2022 @ 8:09am

Update to fix compatibility issue with CUP Dependent

Also some small tweaks to some weapon textures, but shh

Update: 1 Feb, 2022 @ 9:21pm

This one's big. Unfortunately timed, since it comes close to the last one, but hey, I'm unable to work on 3D model commissions for the time being, so this is what you get. Just make sure everyone who has it installed repairs the mod before launching their game if you have a mission lined up that uses it. Beforehand.

Compressed all music files to decrease mod file size (1.3gb of music -> 0.2gb)
Added Black Mesa Security Guard
Added Miller (Blue Shift hazard course guard) head - will add Barney, Fife, Ted, and HL1 Barney sometime in the future
Made HECU gasmask glow in the dark if turned on
Modified materials for all HECU-related paraphernalia, meaning metal things should look more metallic and not-metal things should look not-metal. For example, note the Engineer's or SAW's backpack, which now have a shiny sheen on their respective gas tank and tripod
Modified materials for all weapons so they have a more shiny, metallic look. The shotgun looks especially nice now!
Modified HECU gasmask using Decepticoin's latest Subject Freeman artwork as reference because I liked it that much
Modified PCV shoulder height to have a lower, more standard profile (and hopefully look better)
Modified scientist and civilian scientist uniforms' shoulders to look more natural despite still being disconnected (might connect them at some point in the future)
Made a nice mingau to end the night with while I type this at 2:14 AM my time, though a tapioca would've been preferable.

Update: 31 Jan, 2022 @ 4:59pm

Small hotfix

Made random civilian replace loadout instead of replacing unit (slower, but better)
Fixed random civilian not showing up on Zeus
Fixed INDFOR crowd becoming civilian on init
Fixed L4D2 black guy being too black

Update: 30 Jan, 2022 @ 10:27am

Added non-random colour versions of all L4D2 vehicles
Added CSCZDS Volkswagen Golf
Added hospital patient (w/ hospital gown)
Fixed L4D2 Black male head being really, really shiny
Made Crowd group available as INDFOR as well as CIVFOR
Made first responder groups available as CIVFOR and INDFOR as well as BLUFOR
Renamed Law Enforcement to Civilian (USA)
Renamed Mercy Hospital Surgeon to Civilian (Surgeon)

Update: 26 Jan, 2022 @ 12:20pm

Did quite a bit of work, and split the mod off into two. See below for details:

Added a few Left 4 Dead 2 vehicles
Added cleaned up Left 4 Dead 2 police officer and surgeon uniforms
Added New Mexico police uniform
Added US Civilian faction, based on 20th century stereotypes, including a Crowd group and a Civilian (Random) unit that switches to one of the specific civilian types on init
Made HECU Gasmask an NVG instead of facewear (thanks Furlong for the suggestion!)
Made most weapons use vanilla animations and scope models instead of CUP animations
Made FIA, slav, Half-Life vehicles (except Beep Olde), and Half-Life static emplacements into a separate mod. See description for link
Fixed Shotgun pump sound not matching animation
Removed Shotgun burst fire mode

Update: 17 Jan, 2022 @ 9:40pm

Friend helped! Another one:

Half-Life:
Fixed (?) satchel charge exploding prematurely if ACE is loaded
Fixed satchel charge Detonate action not showing up for clients in Multiplayer
Fixed Ichthyosaurs being unable to deal damage to clients in Multiplayer

Furry:
Fixed bodies turning human when bloodied

Update: 17 Jan, 2022 @ 11:44am

Sorry for the mass of updates these past few days, I just wanted to make sure things were working properly as I plan on using the mod for a mission soon. And things weren't working properly, so hey, think about that. I also had a lot more free time since my work computer died, so between working on my CV and going to businesses around the neighborhood to ask for jobs, I had a lot of free time to put into this stuff, whether I liked it or not. Anyways..

Friend didn't want to test yesterday. So I gave the furries some love.

Half-Life:
Fixed fresh Zombies (Mawmen) using binoculars - for real, this time!
Made AI prefer the 9mmARs, SAW, and Shotgun at close ranges, while still preferring the Handgun, alien weapons, or the M40A1 for long
Removed Grenades from most HECU units - now only Grenadier (Cigar) and Squad Leader (Beret) carry them

Furry:
Added Head versions of all the furry uniforms