Call to Arms

Call to Arms

Tank Combat Improvement
Showing 31-40 of 241 entries
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Update: 18 Feb, 2024 @ 8:22pm

Update: 24 Dec, 2023 @ 2:06pm

Update: 17 Dec, 2023 @ 7:40am

Update: 17 Dec, 2023 @ 3:19am

Added Minimaps to my custom maps
Thanks to OJ Tasso for helping with that. I legit didnt realize the render minimap button was there lol.

Increased Koef for HMGs to 75% max range so they fire longer bursts.

Update: 17 Dec, 2023 @ 3:17am

Update: 16 Dec, 2023 @ 11:29am

Map: Three Bridges
-Tweaked the obstacles for the pedestrian bridge, soldiers should use both sides of the steps now
-Swapped a couple useless curb pieces for walls that actually let soldiers use them as cover
-Added indestructible small hescos in front of all the stairs along the main walls so dumb ass tanks dont try to drive down them.....

Update: 15 Dec, 2023 @ 2:51am

Update: 5 Dec, 2023 @ 2:32pm

Map: Radar Base
-Added a park with buildings in front of both cap zones to offer a little more protection and cover prior to reaching the main cap.

Increased infantry inventory down 1 row and vehicles over 2 rows.

Update: 4 Dec, 2023 @ 8:59pm

Actually added the sounds. I deleted a sound that didnt wanna work and accidently deleted the whole sound folder......ooops. They work now.

Update: 4 Dec, 2023 @ 5:52pm