XCOM 2
[WOTC] Proficiency Reaper HUD Plugin
Showing 1-6 of 6 entries
Update: 27 Dec, 2021 @ 5:54am

  • Fixed a config error.

Update: 30 Oct, 2021 @ 10:47am

  • Added a configurable blacklist of character templates which will not use the Reaper's Shadow animations anymore. By default, only Vipers are configured. Values located in XComGame.ini.

Update: 14 Sep, 2021 @ 4:08am

  • Implemented a more robust check to hopefully not allow the vektor targeting reticle to linger longer than intended.

Update: 29 Aug, 2021 @ 5:32pm

  • Added support for Reaper Agents. This class will now benefit from the Reaper's HUD and Shadow animations.

Update: 29 Aug, 2021 @ 9:10am

  • Added support for the Undermine ability. If the Reaper has it, and provided he possesses enough Shadow Stacks, all Pistol shots will show a 0% chance to be revealed.

Update: 28 Aug, 2021 @ 10:01am

  • Initial release.