Divinity: Original Sin 2

Divinity: Original Sin 2

Luminary
Showing 31-40 of 51 entries
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Update: 20 Oct, 2021 @ 12:26pm

  • Implemented an additional check for Luminary traders to move back to their default position after being displaced due to combat, crime, etc.

Update: 17 Oct, 2021 @ 2:09am

  • Updated some skill VFX.
  • Updated some icons.
  • Reflective Augury should correctly ignore weapon attacks.
  • Fixed Intensify not correctly granting 5% boost per nearby character since Prismatic was changed to a single-stack mechanic.

Update: 4 Oct, 2021 @ 11:43pm

  • Fixed missing stack ID on Prismatic

Update: 4 Oct, 2021 @ 11:26pm

  • Adjusted a few skill descriptions which were affected by the Prismatic stacking change.

Update: 4 Oct, 2021 @ 11:18pm

  • Prismatic is no longer a stacking mechanic to better match other Larian status effects, such as Burning, Poisoned, etc.
  • Several skill descriptions and mechanics that interacted with the Prismatic stacking mechanism have been updated.

Update: 4 Oct, 2021 @ 12:32am

  • Updated some icons.

Update: 1 Oct, 2021 @ 1:52pm

  • Fixed missing Warding Gleam icon.
  • Fixed skill properties issue with enemy version of Daybreak.

Update: 29 Sep, 2021 @ 2:03pm

Updated skill icons.

Update: 28 Sep, 2021 @ 1:08am

Updated skill icons.

Update: 27 Sep, 2021 @ 9:25pm

  • Crafted books now use the Larian icon and don't have an object category, meaning you can't reuse them as ingredients for other Luminary recipes.
  • Updated some skill icons.