Barotrauma

Barotrauma

SIN Beacon Stations [New Update!]
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Update: 4 Jul @ 9:15am

Minor fixes, one floating wire, and hydro station now should not be floding.

Update: 4 Jul @ 9:08am

Updated all lockers and storages to their new proper category, inventory now should be more random and depending on your difficulty.

All beacons now should have encounters and spawners, so beware of your surroundings you are never trully alone.

Update: 16 Jan, 2023 @ 6:59am

Fixed multiple bugs over the couple last updates that have occured on these beacons, also locked lockers now need a id card that can be found on these beacons.

Update: 16 Jan, 2023 @ 4:41am

Update: 4 Jan, 2022 @ 2:10am

Updating mods was always a problem, last update for today, this game really does what ever it wants.

Update: 4 Jan, 2022 @ 2:05am

Shipyard Beacon Station has been slightly updated, i added another buttons for the doors once docked that should give the ability to open the hatches, also door next to reactor has a platform so you are able to stand on them. I am looking forward now to do some more beacon stations so stay tuned :)

Update: 21 Sep, 2021 @ 11:42pm

-Added whole new beacon station the hydroponics! Also fixed one major thing that hopefully nobody noticed because this game and its code is a joke.

Update: 20 Sep, 2021 @ 3:11pm

Antenna dish has been changed slightly so submarines or shuttles can easily dock and not hit them on the way :)

Update: 20 Sep, 2021 @ 8:42am

Last quick fix of the day. :-)

Update: 20 Sep, 2021 @ 8:37am

Added a whole new Mining Beacon station.