Garry's Mod

Garry's Mod

[VJ] Raising The Bar SNPCs Fixed + Extra
Showing 11-20 of 21 entries
< 1  2  3 >
Update: 4 Jul, 2022 @ 10:39am

Large Update.

-New SNPCs.
-Gibbing compatibility.
-New LMG.
-All SNPCs can use more weapons.
-More dialogue for the SNPCs.
-Lots of changes.
-New models for certain SNPCs.
Much more stuff

Update: 21 Dec, 2021 @ 11:20pm

-NPCs now have hitgroup flinching except the conscripts since they don't really have flinch animations.

Update: 2 Nov, 2021 @ 11:47pm

-Fixed missing sounds for the prospekt guard.
-Gave CP Guard combine footsteps.

Update: 9 Oct, 2021 @ 11:48pm

-Added combine elite.
-Fixed one of the conscripts spawn icons not showing.

Update: 3 Oct, 2021 @ 7:15am

-Added grenade attack for the "Metro Elite"
-Added call for help animation for "Regular Metropolice and Elite"
-Added two new melee animations for both metropolice units.

Update: 2 Oct, 2021 @ 8:31am

-Weapons can be used by other NPCs now. This also fixes no weapons in save bug.
Can be found in weapon override menu.

Update: 30 Sep, 2021 @ 7:27am

-Just made it were a couple of the other variants of combine units can spawn with the SMG3.

Update: 28 Sep, 2021 @ 11:53am

-Hopefully I fixed weapon errors that were pointed out by Pyri.
-Added more variations of the conscripts.

Update: 26 Sep, 2021 @ 6:51pm

-Fixed the conceptbines missing textures.

Update: 26 Sep, 2021 @ 9:07am

-Added 2 brand new NPCs.
-Removed dependency from the half life 2 beta weapons pack.