RimWorld

RimWorld

Smart Farming
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Update: 21 Mar, 2023 @ 11:18am

v1.13.3
- Small update to improve code durability vs external bugs outside this mod's control.

Update: 16 Mar, 2023 @ 11:44pm

v1.13.2
- Smart Sow is now the default sow mode when a new grow zone is made (no more forgetting to set it!).
- Major code reorganization and consolidation, resulting in a slightly leaner package and easier to read code to help with future development.

Update: 4 Mar, 2023 @ 7:41am

v1.13.1
- Rewrites the "harvest now" gizmo to work for insensitive plants, like healroot for instance.
- Various minor optimizations while I was poking around in the code.

Update: 12 Jan, 2023 @ 8:12pm

Zone merging
- New feature: A new merge zones gizmo is now available when multiple grow zones are selected. This can allow multiple zones to share the same settings, even if they are separated.

Update: 5 Jan, 2023 @ 8:48pm

Corrects a bug in grow zone priority in which it may potentially conflict with other mods. Thanks xandrmoro for the insight.

Update: 6 Dec, 2022 @ 10:14am

NRE fix

Update: 29 Nov, 2022 @ 11:58am

New
- New feature: Align plants. If the zone is for a plant that needs clearance (like trees), a new gizmo will show up that you can toggle. This will prompt pawns to plant in clean orderly rows, as opposed to just scattered about randomly. This can also help maximize trees per zone, reducing wasted cells.

Update: 28 Nov, 2022 @ 9:17am

The performance update a few updates ago changed how zone priority worked by more quickly identifying the relevant worktypes. But this may have caused it to miss certain types of jobs. This has been corrected and maybe even the new fixed system is speedier too as a bonus.

Update: 28 Nov, 2022 @ 7:23am

Cache flush fix

Update: 25 Nov, 2022 @ 12:56pm

Fixes the "total days worth" text in the zone display.