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Great mod, tyvm!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3050326235
Can you add similar features? Automatic Cure Blight
latest Complex Jobs, even with default settings solves the problem.
So that my pawns won't rush towards harvesting the only one crop that has grown into full potential and then returning to whatever silly task they were performing.
That hits especially hard when farmer and miner is the same person...
(Additionally "No petty jobs" for cutting is very great for plants that can be harvested multiple times (tomatoes or grapes) or trees. Very lovely, thanks for all those features!)
If there is a seed storage, or a simple storage, the pawn no longer throws seeds on the ground to cut grass, but carries the seeds back to the storage. Very often, a pawn will go to a field, plant just one plant, and take the seeds back to the warehouse to cut just one grass and plant just one plant again. Most of the time it's just walking around to put and take seeds again. In this sense, "No petty jobs" doesn't work.
It would be great, as an option - if the pawn wants to cut the grass - drop the seeds on the ground instead of carrying them to the warehouse.