Slay the Spire

Slay the Spire

The Blade Gunner
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Update: 3 Jan, 2022 @ 8:00am

Balance:
* [Buffed] Start game with one more "Shoot" and one less "Strike".
* [Buffed] Supplement: Add effect "Exchange".

Other:
* Update some card descriptions.

Update: 2 Jan, 2022 @ 5:50am

Fix:
* Description of "Golden Revolver" when played with Downfall.

Other:
* Add controller navigation for gun UI.
* Add extra description to event Sensory Stone.
* Add character button for custom mode.

Update: 17 Dec, 2021 @ 10:36pm

Other:
* Refine description of some cards.
* Refine UI of selecting guns.

Update: 17 Dec, 2021 @ 7:06am

Fix:
* View upgrade may cause game crash.

Update: 16 Dec, 2021 @ 3:47am

Update: 15 Dec, 2021 @ 11:30am

Possibly bug in new version.

Update: 15 Dec, 2021 @ 7:51am

Fix:
* "Reload" keeps Retain after it's played.
* Gun cards keep their damage values when upgraded.
* Upgrade description of gun cards is dropped by Minty Spire.

Update: 10 Dec, 2021 @ 11:38pm

Fix:
* Gun position when facing left.
* Exchanging gun doesn't emit empty magazine notification.

Other:
* Support Snecko (from Downfall) random card.

Update: 2 Dec, 2021 @ 7:21am

Fix:
* Remove incompleted jpn localization.

Update: 1 Dec, 2021 @ 10:10am

New:
* [Potion] Bullets in a Jar: Add Little Bullet to your hand.
* [Potion] Molotov Cocktail: Deal damage and apply Burning.
* [Potion] Dynamic Potion: Gain Ricochet effect.
* [Card] Golden Bullet: A more powerful Little bullet.
* [Card] Laser Pistol: A gun that increases damage when magazine is full.

Balance:
* [Remake] Old Revolver: Add Little Bullet to hand.
* [Remake] Golden Revolver: Add Golden Bullet to hand. Conditional gain gold at end of combat.
* [Remake] Reload: Put itself into hand and Retain whenever you use a cartridge.
* [Remake] Bullets in Sand: Add to Little bullets in each turn.
* [Remake] Drop Gun: Select and discard any equipment and gain Strength and card in X turns.
* [Remake] Gun as Blade -> Blade Gun: The effect is permanent while you equipping the gun.
* [Remake] Mad Blade: Add temporary Strength and conditional keep it.
* [Remake] Mecha Form: Gain effect depends on equipment.
* [Buffed] Burning Land: Targets keep burning for 1 turn.
* [Nerfed] Thrift: Increase cost: 1/0 -> 2/1.
* [Nerfed] Rocket Launcher: Increase cost: 1/1 -> 2/2.
* [Remove] Autoloader.

Fix:
* Accurate Shoot + Ricochet deals additional damage.
* Character color is changed unexpectedly.
* Magazine state is incorrect when equipped gun is Disassembled.
* Crash caused by multiple Gunsmoke effect.

Other:
* Update animation of Disassemble.