Oxygen Not Included

Oxygen Not Included

[Vanilla + DLC] Diseases Expanded
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Update: 4 Aug, 2022 @ 1:05pm

- Increased color range of Unstable Virus. Now following mutations should be more visible in the Germ Overlay
- Color gradient of Unstable Virus is now configurable using .json file
- Added new recipe to Vaccine Apothecary: Mutation Rate Reduction. When completed slows down future mutation of a virus. Can be used multiple times for better bonus.
- Added info about current mutation speed of Unstable Virus to the Germ Overlay
- Unstable Virus will now mutate slower if the disease that affects mutations is cured faster
- Added system to prefer some specific mutations based on diseases that caused virus to mutate.
- Added new setting: UnstableVirusMutationFocusEqualizer
- Changed default value of UnstableVirusMinimalMutationInterval setting to 5 (down from 10). This is a fix for mathematical formula overlook
- Added new item, "Enforced Mutation". It cannot be created in normal game, but you can spawn it in sandbox to enforce mutation of the Virus.

Update: 7 Jul, 2022 @ 5:16pm

- fixed issue causing non-Spindly Grub Fruits to cause Sleeping Curse. Only Spindly plants should do this.
- minor string updates
- minor rebalances
- added new Apothecary and Vaccine Apothecary recipes related to new diseases
- added Alien Goo germs

Alien Goo can be found in comets falling from space. Those germs thrive in regolith, CO2, steam and radiation. Contact with them causes Alien Symbiot sickness - the dupe gets attribute bonuses, but gets stressed by the whole thing. When the symbiosis finishes, the dupe gets fully aware of what happened and becomes even more stressed out.

- added Mutating Virus germs

When a duplicant gets cured from any sickness it may cause the Virus to mutate and infect the duplicant. At first you won't even notice the disease - it looks pathetic even when compared with Slimelung in pure oxygen. But with time, more and more severe mutations will appear, making the disease more dangerous and harder to kill. Fully developed Virus can turn the life of your dupes into the most horrific nightmare, making their life miserable and very short.

You can make a few medicines during early game in the Apothecary to fight the virus, but in the long run it's better to run Controlled Mutation projects in Vaccine Apothecary and make the virus less severe.

Along with the virus, new settings are included:
UnstableVirusFinalMutationCycleEstimation - around this cycle the Virus will be fully developed
UnstableVirusMinimalMutationInterval - after the Virus mutates, at least this many cycles must pass before the next mutation
ClearVirusMutationsOnLoad - panic button. Use it if you feel defeated by the Virus, but you want to continue your game with whoever survived the plague.

Update: 26 Apr, 2022 @ 1:40pm

- Updated visuals of Germcatcher to have more unique look
- Germcatcher size aligned to new animation
- Germcatcher rebalance: now uses power, can be automated, doesn't destroy self after collecting sample
- Medical research points are now acumulated even without medical tech selected.
- Updated strings to clarify new/modified mechanics

Update: 18 Mar, 2022 @ 1:09pm

- fix for issue that could crash the game when a duplicant recovered from Sleeping Curse
- fix for issue crashing the game during load screen if things were loaded in wrong order

Update: 16 Mar, 2022 @ 8:40am

- fixed issue preventing Pollen Flask from being studied for research points
- potential fix for NullReferenceException related to Beetas
- potential fix for NullReferenceException related to Narcolepsy

Update: 5 Mar, 2022 @ 8:31am

quickfix to remove debug part of the code causing all plants to behave as spindly grubfruits

Update: 5 Mar, 2022 @ 5:41am

- Fixed an issue where Frost Sickness would cause Bog Sickness effects
- Removed incorrect symthom descriptions
- Added new sickness: Sleeping Curse. It causes Narcolepsy effect for duplicants who got hurt while harvesting Spindly Grub Fruit. Can be avoided by increasing Farming skill or wearing protective equipment (Atmo- or Lead suits)
- Modified Narcolepsy trait. It now causes longer sleep more often. Duplicants under effect of Esspresso Machine won't fall asleep due to Narcolepsy
- Added new building: Germcatcher. Use it to collect germ samples.
- [DLC] Added new building: Vaccine Apothecary. Use collected germ samples to weaken them to get the vaccine. Vaccines grant immunity for specific diseases for extended amount of time. WARNING: Uses high radiation to weaken the germs, suggested to use protective equipment or Rad Pills
- Added Medical Research Points required to unlock medical technologies. Medical research points can be obtained by healing sick duplicants or studying collected germ samples in the Apothecary

Update: 27 Oct, 2021 @ 3:00pm

Fixed crash introduced in public_testing beta ver. 483657

Update: 14 Oct, 2021 @ 4:49am

Initial release