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- Updated for Prehistoric DLC
- Gnits (DLC Mosquitos) now spread Bog Bug germs
- Meged all Antiviral recipes into one recipe using different ingridient options (QoL only, no balance impact)
- Fixed codex crash - as a result Mod medicines may not appear in the codex
- Improved Alien Sickness Cure stress boost (from 25 to 50 per cycle)
I was on vacation, I will fix the crashes as soon as possible!
I put steel as reproduction medium in the code because it felt right from the lore perspective, but I don't expect it to be used in the game. If you find a way to benefit from that property then congrats!
beta or live game version?
at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x0000c] in C:\build\output\unity\unity\Runtime\Export\Logging\Logger.cs:60
at UnityEngine.Debug.LogError (System.Object message) [0x00001] in C:\build\output\unity\unity\Runtime\Export\Debug\Debug.bindings.cs:130
at Debug.LogError (System.Object obj) [0x00000] in <1f583ce96a48430ba66629e5477a0517>:0
at CodexCache.AddEntry (System.String id, CodexEntry entry, System.Collections.Generic.List`1[T] categoryEntries) [0x00000] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at DiseasesExpanded.DiseasesExpanded_Patches_Codex.GeneratePillsEntries () [0x00000] in <73255729d8a34738ad929133c48b3485>:0
at DiseasesExpanded.DiseasesExpanded_Patches_Codex+CodexEntryGenerator_GenerateSomeEntries_Patch.Postfix () [0x00000] in <73255729d8a34738ad929133c48b3485>:0