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Radiance
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Update: 2 Mar, 2022 @ 5:51pm

v3.8
Major changes:
- Added a difficult opening attack to the second fight.
- Light's Wrath prevents the player from doing certain things in a more interesting way.

Minor changes:
- Adjusted the second fight's tracking lances so that they come to a complete stop before firing.
- Fixed a bug where the boss always appeared to be in phase 2 at night.
- Fixed player Radiant Beam visuals.
- Many small changes and bugfixes.

Update: 2 Mar, 2022 @ 5:41pm

v3.7.3
Whoops, wrong version number. Reuploading...

Update: 17 Feb, 2022 @ 3:56pm

v3.7.2
- During the day, the boss now always appears as she does when in phase 2, and gains additional visual effects when phase 2 actually begins.
- The Concentrated Light attack is now more structured and symmetrical; It is also more consistently difficult.
- Minor balance changes for other attacks.
- Light's Wrath no longer provides
a mana regeneration bonus, but instead provides immunity to common annoying environmental hazards.

Update: 7 Feb, 2022 @ 5:48pm

v3.7.1
- The Kaleidoscope is now affected by the Radiant Charm.
- The aurora when the boss spawns is yellow during the day.
- Light's Wrath doesn't apply its effects when hitting target dummies anymore.
- Tweaked some boss attacks.

Update: 3 Feb, 2022 @ 5:07pm

v3.7
- Radiant Charm now applies a special dye to Empress Wings when they are equipped alongside each other.
- This new "Radiant Dye" is also available in item form as a nohit reward.
- Boss and Radiant Weapon explosions and Radiant Beams now have sound effects.
- Some other sound effects changed.
- Phase 3 is more of a surprise.
- Balance changes for a several attacks.
- Buffed Radiant Starlight slightly.

Update: 27 Jan, 2022 @ 2:06pm

v3.6.1
- The boss now uses a projectile to give the player a Crystal Bell, rather than dropping it on the ground.
- Added tooltips to Prismatic Lacewings and Crystal Bells when the player is holding Light's Wrath.
- Prevented the nurse from removing the Light's Wrath shield cooldown buff.

Update: 25 Jan, 2022 @ 1:29pm

v3.6
- Improved boss fight ending visuals and theme.
- Adjusted Crystal Bell and Radiant Weapon visual effects.
- Improved the consistency of the Concentrated Light attack. It should no longer have different spacing on the left/right sides of the boss.
- Several other small changes and bugfixes.

Update: 21 Jan, 2022 @ 4:08pm

v3.5.1
- Added a delay before lances in phase 3 use shorter firing delay.
- The Radiant Beam in phase 3's third attack now has a lower maximum speed, but a higher minimum speed.
- Extended the duration of phase 3's third attack slightly.

Update: 20 Jan, 2022 @ 5:39pm

v3.5
- Overhauled phase 3's third attack. It is now more difficult, but much more intuitive.
- Adjusted boss attack explosion effect.
- Fixed directional boss attack explosion effects being disabled.
- Made Radiant Beams more colorful and increased their collision size slightly.
- Adjusted some ending dialogue.
- Increased Radiant Beam tracking speed in phase 2 slightly.
- Hopefully fixed a bug where radiant Starlight projectiles were not visible to other players.
- Hopefully fixed Soul Fragments not being visible in multiplayer.

Update: 16 Jan, 2022 @ 5:12pm

v3.4
- Dramatically improved boss shield effects.
- Added the shield to the nighttime version of the boss. It is purely visual.
- Added an shockwave when the boss's shield finally breaks, marking the end of the fight.
- Renamed "Anomalous Artifact" to "Light's Wrath" to better suit the method through which it's obtained.
- Substantially improved Light's Wrath shield effects.
- Allowed Crystal Bells to summon the boss at night if the "Daytime attacks at night" setting is enabled.
- Adjusted boss damage reduction.
- Added a dialogue sequence the first time phase 3 is reached.
- Fixed a bug where radiant Starlight projectiles would immediately disappear when fired after the boss was defeated.
- Changed first form's Ethereal Lance homing.
- When fought at night, to simulate the reduced enemy spawns during the day, enemy spawn rates are reduced until the player has taken damage to a boss attack.
- Other minor bugfixes.