tModLoader

tModLoader

Radiance
Showing 61-70 of 144 entries
< 1 ... 5  6  7  8  9 ... 15 >
Update: 11 Jan, 2022 @ 7:43pm

v3.3.2.1
- Rebuild mod as it broke from an engine update.

Update: 11 Jan, 2022 @ 10:38am

v3.3.2
- Reduced Ethereal Lance firing speed bonus from 50% to 33%.

Update: 10 Jan, 2022 @ 5:35pm

v3.3.1
- Tweaked Radiant Beam blur duration.
- Rebalanced Radiant Starlight. Damage is now slightly higher, but only half as many projectiles are fired.
- Changed how damage is dealt to the boss. Added some damage reduction to the true form so players won't instantly hit the DPS cap.
- Boss glows before entering phase 3 sun dance rather than suddenly exploding.

Update: 9 Jan, 2022 @ 4:53pm

v3.3.0.1
- Fixed "Disable Radiant Beam Flash" setting not doing anything. (How does this keep happening?)

Update: 9 Jan, 2022 @ 4:48pm

v3.3
- Reverted Anomalous Artifact run acceleration boost as it was too hard to control.
- Changed how boss lifesteal is scaled to max life. It is now linear until >124950 health, where any further increases are raised to 0.65.
- Boss lifesteal now works on indirect damage sources such as Rod of Discord self-damage.
- Boss lifesteal in phase 3 reduced by 90%.
- Added flash effect when Radiant Beams fire.
- Reworked Radiant Weapons. Radiant Starlight now has a projectile attack.
- Added screen shake effect to the Anomalous Artifact's beam when it deals >1000 damage per hit.
- Tried to ensure noise textures are
always loaded.
- Adjusted the criteria for different fight endings and tweaked some reward amounts.

Update: 6 Jan, 2022 @ 10:22am

v3.2.2
- Anomalous Artifact increases acceleration further when touching the ground.
- Fixed nighttime Terraprisma
sometimes dropping when the player took damage.
- Fixed the boss teasing players at night.
- Fixed dash attack grabbing players at night.

Update: 5 Jan, 2022 @ 2:14pm

v3.2.1
- Changed boss DPS cap to float type. Minimum fight duration was slightly longer on master mode due to rounding.
- True Ethereal Lance movement prediction is smoother and better accounts for player movement not due to velocity.
- Phase 3 attack 2 no longer uses Main.time as a counter and will function properly if time is frozen.
- Removed Radiant Charm + Last Prism synergy because there is already a magic weapon affected + it's ugly.
- Added AI tweaks to radiant Terraprisma. Radiant Starlight rework will come eventually.

Update: 3 Jan, 2022 @ 7:59pm

v3.2.0.1
- Fixed nighttime Terraprisma setting not doing anything.

Update: 3 Jan, 2022 @ 7:53pm

v3.2
- Added shaders and custom draw code to both accessories.
- Added a debug mode that displays boss AI state.

Update: 3 Jan, 2022 @ 11:15am

v3.1.2.1
- Moved some stuff around and prepared some new content.