Kenshi
Asura Chi (v1.4.3)
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Update: 25 Sep, 2022 @ 6:29pm

- Deleted Anukara limbs (tech was based on a fixed bug, no longer working in game)
- Gems now can only be equipped on BELT slot.
- REWORKED CONDUITS:
* Zula and Cakra conduit merged into Organic Conduit, using Cakra mesh (Disc)
* Gola conduit renamed Robotic Conduit, same mesh (Orb)
* Organic values: x1,5 against humans and animals / x0,5 against robots
* Robotic values: x1,5 against robots / x0,5 against humans and animals
- Deleted Zula conduit
- Changed "Dipika Link" name to "Light Link"
- Changed "Dipika Prime" name to "Light Prime (Animals)"
- Changed armour penetration value of all Stoma from 0,1 to 0,5
- Renamed "Daksu" to "Fireball"
- Changed Roasted Gristle Flaps nutrition value from 10 to 7
- Changed Foul Raw Meat Firbeball input/output ratio from 3/1 to 1/1

IMPORT IS REQUIRED

P.s: I'm sorry if this update was too disruptive!

Update: 5 Dec, 2021 @ 1:07am

Asura Chi - Hotfix v1.4.2

- small fix in the research to avoid appearing in game menu

DON'T NEED IMPORT

Update: 5 Dec, 2021 @ 1:01am

Asura Chi - Hotfix v1.4.1

- Added a "hidden" research category with the most basic chi buildings to be activated in the FCS to make compatibility with mods that deletes all research. It's called "CHI ONLY BASE BUILDINGS" and it won't fix anything by itself, you need to manually add it to the starts or use the list as a template to put those buildings/items manually inside each start (like what I had to do for this little patch: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2674258245 )

I'm open to make other compatibility patches since this situation is fairly rare.

DON'T NEED IMPORT

Update: 4 Nov, 2021 @ 10:50am

Asura Chi - Update 1.4:

IMPORT IS NOT REQUIRED BUT RECOMMENDABLE

- Respiration techniques rebalance:
a) Added a new respiration technique Called Varman (20% physical protecion masterkwork, no combat bonus)
b) Reduced physical protecion from the comabt/enviromental techniques, from 20% to 10%
c) Bonus stat reduced form 5 to 2 in all techniques
d) Removed combat speed bonus from Sauptika technique
e) Removed damage bonus from Mustihan and Tsarumarga technique
f) Changed research order, first research gives acces to the Varman technique and the second one gives access to combat and enviromental ones.
g) Changed (again) normal and diffuse texture (I think I'm getting closer to a final state on this)

- Reduced Stoma armor penetration from 30% to 10%
- Added 1 new link (with 2 variants) called Chi Link +, has 15x15 and unlocks after doing a new advanced research.
- Added new limbs called Nirbala Limbs, which are made entirely of chi. Unlocked after doing a new basic research.
- Added Daksu meditation (a "cmapfire" to roast Foul Raw Meat and Greenfruit), unlocked after doing the first research.
- Changed a lot of building names, item names and descriptions, removed most of the "chi" words from them. Most changes were heading towards simplification (and will continue).
- Added thievery bonus to amalgam (ex chi) and anukara limbs

- Reduced HP on amalgam/anukara limbs from 100/150 to 50/100.
This change will have an impact in ongoing playthroughs, stored limbs won't have anny issue but limbs in use won't reflectthe new hp values unless reseted. To avoid an unnecessary import, store the limbs in your inventory, backpack or chest, hen save the game and load again. After loading again, the issue whould be gone and the limbs will show their new HP correctly.

- Changed (again) normal and diffuse texture, kept the translucid nature of the chi segment that interacts with light.
- Reduced all gems bonus stats from 5 to 4
- Added and changed some research (no impact on ongoing playthroughs)
- Changed some meshes in some meditations
- Changed emerald and purple light to feel more emerald and purple respectively
- Added a strawhat and wooden sandals to all starts to avoid premature deaths due random spawn locations (and they sell very cheap in case of skeleton/hivers)
- Changed start names and some descriptions
- Moved "Wanderer torso" over Asura Starts mod and created a new one called ""Random" Mute Wanderer", same as ""Random" Wanderer" but with a mute character
- Deleted some textures to reduce mod size

Update: 25 Oct, 2021 @ 12:25am

Asura Chi - Hotfix 1.3.7

- Fixed hunger rate from 35 to 9 on Chi Isolation


IMPORT IS NOT REQUIRED

Update: 24 Oct, 2021 @ 7:16pm

Asura Chi - Hotfix V1.3.6

- Normalized attack skill as "Heavy Weapons" on both Stoma (+ and ++)

IMPORT IS NOT REQUIRED

Update: 24 Oct, 2021 @ 4:51pm

Asura Chi - Hotfix 1.3.5

- Added missing gas resistance to Nirdahana Technique (BELT)

IMPORT IS NOT REQUIRED

Update: 24 Oct, 2021 @ 3:53pm

Asura Chi - Update v1.3

- Fixed and updated textures for limbs (on the same style for now)

- A new research called Chi Isolation (a way to get raw iron, copper and raw meat from some items) (includes book)

- New research for a new universal animal pack with only "natural" light (doesn't need patch for vanilla races, for mods I can do patches based on request)

- A new texture for all respiration techniques

- Updated values, stats and description of respiration items

- Fixed Stoma ++ spawn values (in shops)

- Fixed values in prosthetic limbs (5% is the max bonus value at masterowrk)


IMPORT IS NOT REQUIRED BUT RECOMMENDED

I'm trying to think in a way to mx the Chi idea with something more "kenshi" visually, this way I would be more comfortable to add it into the world in another mod, but I can't think in anything that I like or that I can do, so I'll stick to this style for now.

Update: 24 Oct, 2021 @ 3:50pm

Update: 20 Oct, 2021 @ 10:45pm

Asura Chi - Hotfix v1.2:

- Fixed skills and value skils on both versions of limbs
- Fixed books on Chi: Data
- Changed, added and fixed some descriptions

IMPORT IS NOT REQUIRED