Tabletop Simulator

Tabletop Simulator

Carcassonne
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Update: 9 Jan, 2021 @ 9:01am

Update: 9 Jan, 2021 @ 8:57am

Update: 9 Jan, 2021 @ 8:46am

New table image.

Also added updated, refined cards thanks to Martin Friberg, who fixed up some of the colours, the lines and the corners on the river expansion.

Update: 20 Jul, 2020 @ 4:25am

Update: 6 Jul, 2017 @ 6:49am

  • Updated layout slightly.
  • Meeples are now tinted colours instead of using plain colour textures.
  • Improved the grid.

Update: 11 Dec, 2015 @ 8:39am

Updated with more load efficient tiles, slightly edited rules and better fitting grid size. The point board has been fitted with snap points and the tile order in each deck has also been re-arranged to be slightly more organised.

Update: 6 Apr, 2015 @ 5:02pm

Updated with a blank meeple set for those who want to colour them as they choose.

Update: 15 Aug, 2014 @ 7:00am

Updated with some issues fixed from a playtest we did a few days ago. You can now see shadows of tiles and a grid system is in place which should make things a lot easier. Rules have been updated with some rules for the Inns & Cathedrals and Rivers expansion and some updated rules for the main game, and in the new TTS update they now properly sync from the host. Scoreboard has been moved to the side more which faces inwards. The point tiles I was meant to include originally have been added (I had forgot they even existed! :P)

Update: 15 Aug, 2014 @ 6:49am

Update: 15 Aug, 2014 @ 6:26am