Conquest of Elysium 5

Conquest of Elysium 5

Baron Enhanced
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Update: 20 Sep, 2023 @ 4:44am

Mirror Soldier summon will now die after attacking.

Update: 20 Aug, 2023 @ 6:30am

Added Ritual Bless Army for the Abbot.

This Ritual grants Blessed to all units being lead by the Abbot for 1 turn.

Update: 13 Aug, 2023 @ 1:59am

Changed how Appoint Baronet & Appoint Tower Captain works for checking if you can appoint one.

Now works with the same mechanics as Appoint Vassal. In short, the ritual now properly recognizes if there is already a Baronet or Tower Captain

Update: 13 Aug, 2023 @ 1:34am

Reduce Foot Knight costs from 75 Gold and 30 Iron to 60 Gold and 20 Iron

Update: 12 Aug, 2023 @ 11:11pm

Dragonslayer Knights Fire, Poison, Shock and Cold Res increased from 33% to 50%

Legendary Knights were broken, not all variants appeared, changed, should be fixed. You should now get Legendary Knights offers more often when you have more temples.

Legendary Knights made slightly cheaper

Reduced Relic cost of most special recruits from conquered the starting citadels.
Alicorn Knights changed to Position 1- like pikemen. They’re now less likely to flight off far ahead and die on their own.

Alicorn Knights got a magic sword and lance.

Added new Level 1 Baron Ritual Appoint Tower Captain. Creats a Stupid Tower Captain to guard Guard Towers.

Update: 4 Nov, 2022 @ 10:06pm

Added Build Watch Tower Ritual and Fortifty Watch Tower Ritual
Added Baron Recruit Bander Knight to Maharaja Palace

Update: 8 Apr, 2022 @ 2:26pm

Fixed Enchanted Halberd not being magical
Net acutally works now, entrapping net now inflicts net instead of entangled.

Update: 24 Jan, 2022 @ 9:29pm

Fixed tiny bug

Update: 24 Jan, 2022 @ 8:39pm

Most of the Baron’s melee troops such as Halberdiers, Swordsmen, Macemen, Pikeneers, etc can no longer be ‘recruited’ They must be upgraded from Spearmen. They cost the same gold and iron in the long run but this change allows you to upgrade automatically recruited spearmen into whatever troops you desire, if you have 100 iron sitting around and want to turn 100 spearmen into pikemen, you can do that in 1 turn and a few clicks! It may take some getting used to but I find this change allows you to build varied armies from the freespawning spearmen.

Archers, siege weapons, cavalry and more unique units like Bodyguards and Foot Knights still need to be recruited normally.

The Baron can now recruit special units from conquered the starting citadels of rival classes such the Necromancer’s Dark Citadel. Each Class Citadel a or a few unique units for the Baron to add to his arsenal.

The Baron can now turn the Baron’s Castle into a Kings Castle if no other King’s Castle or King exists in the world.

Magus and Grand Magus can build Arcane Castles on Regular Castles. These are very fortified castles with magical gates and a lvl 1 library.

All Cavalry got some kind of hoof attack.

New upgrades for the following units

Caverly
Unicorn Knights
Foot Knights

Buffed Mantlets, They now have a siege longbow weapon and more range on their regular attack.

Foresters can also appear at owned Ancient Forests from time to time.

Added another Legendary Knight.

Update: 5 Dec, 2021 @ 2:00pm

Fixed Tower Guards being too expensive.

Reduced cost of Mantlets from 20 iron to 15 and increased their HP from 7 to 8.