Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Showing 11-17 of 17 entries
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Update: 24 Dec, 2021 @ 6:35pm

0.7; ad d option to rebuild CitizenUnit array; improve invalid CitizenUnit check code; log overlapping Harmony patches

Update: 19 Dec, 2021 @ 9:06pm

0.6; refactor expansion allocation and unit checking code

Update: 16 Dec, 2021 @ 9:32pm

0.5; automatically validate units when expanding from default array, and add option to check for (and fix) invalid CitizenUnits on load

Update: 23 Nov, 2021 @ 11:02pm

0.4; confirm successful array resizing before transpiling CitizenManager.SimulationStepImpl

Update: 22 Nov, 2021 @ 8:44pm

Version 0.3; unapply Harmony patches in the event of failure; increase priority of deserialization patches; add additional logging

Update: 15 Nov, 2021 @ 10:50pm

0.2; replace LoadingExtension.OnLevelLoaded with Harmony Postfix

Update: 14 Nov, 2021 @ 12:32am

Initial release