Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.3
Showing 1-10 of 17 entries
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Update: 24 May, 2023 @ 6:48pm

1.1.3
  • Include hotels when rebuilding CitizenUnit arrays
  • Update AlgernonCommons
  • Update bundled CitiesHarmony

Update: 15 Dec, 2022 @ 3:24am

1.1.2
  • Add detailed debugging logging option
  • Implement AlgernonCommons

Update: 15 Nov, 2022 @ 4:26am

1.1.1 re-upload

Update: 15 Nov, 2022 @ 4:20am

1.1.1
  • Remove redundant TM:PE patching

Update: 9 Jun, 2022 @ 7:00pm

1.1; add option to retail vanilla CitizenUnit limit; options panel automatically refreshes on language change; fix TM:PE retaining stale CitizenUnit array references; update CitiesHarmony to 2.1

Update: 26 Jan, 2022 @ 9:31pm

1.0; patch airport building HandleDead limit checks

Update: 9 Jan, 2022 @ 4:56pm

0.9; convert translation framework to CSV; fix CitizenUnit check false positives with certain flags; prevent inifinite loop in deserialization transpiler if there's a transpiler clash

Update: 5 Jan, 2022 @ 4:06am

0.8; rebuild Citizen array from scratch when rebuilding CitizenUnit array; fix rebuilding option reset after sucessful rebuild not saving to file

Update: 28 Dec, 2021 @ 2:29am

Update ja

Update: 27 Dec, 2021 @ 12:21pm

Update zh