Arma 3
[SP/WIP] Final Goodnight v.9
Showing 1-10 of 10 entries
Update: 8 Jun, 2014 @ 6:26am

Remove NVGs from OpFor soldiers (should further tip the balance in the favour of BLUFOR)

Update: 8 Jun, 2014 @ 6:22am

Re-upload of v.8 since it didn't appear to upload properly last time.

Update: 7 Jun, 2014 @ 2:21am

Quebec element is no longer completely useless, and will follow a logical approach which causes them to take part in the mission.

Update: 5 Jun, 2014 @ 3:32pm

More tweaks to try and reduce the number of failures due to Quebec being wiped out.

Update: 5 Jun, 2014 @ 11:26am

Tweaked waypoints and skills for Quebec to try and make the mission a bit easier.

Update: 2 Jun, 2014 @ 3:33pm

Added more map markers and possible failure conditions (if teams are killed).

Update: 2 Jun, 2014 @ 3:19pm

More unit layout tweaks at the airfield, and updated picture (original was too dark).

Update: 2 Jun, 2014 @ 3:16pm

Tweaked unit positioning and some waypoints to better synchronize the mission.

Update: 1 Jun, 2014 @ 9:42am

Fixed a script error in onFacilityClear.sqf, improved RTB objective.

Update: 1 Jun, 2014 @ 7:16am