The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Full Pickup Prevention
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Update: 7 Sep, 2023 @ 5:16pm

Version 1.2.9
MCM Fix

- Added save support for MCM variants that don't automatically save the data themselves.

- Resetting the config no longer completely rebuilds the config menu.

- Added "Smart Tainted Cain" mode. (Off by default) When enabled No items will be able to be picked up just like "Smart Keeper" mode. The Bag of Crafting can still pick up items, and as with all other parts of this mod will be bypassed by holding the secondary mode key.

Update: 22 Mar, 2022 @ 1:05pm

Version 1.2.8
Minor Update

Added support for Tainted ???'s poop pickups. Make sure to let me know if there are any other pickups that have slipped my mind.

Update: 24 Feb, 2022 @ 10:36am

Version 1.2.7
Bug fix

Fixed and re-added the features from 1.2.6, hopefully "smart keeper" mode works now.

Update: 16 Feb, 2022 @ 8:00am

Version 1.2.5
Reversion

Newest update broke "smart keeper" mode somehow and I am currently in no condition to fix it, so I am just reverting the change for now, sorry to anyone who may have been annoyed by this.

Update: 10 Feb, 2022 @ 3:51pm

Version 1.2.6
Minor changes

- "Smart Keeper" mode will no longer factor in the value of a coin when health is needed.
- The "Smart keeper" config option has been reworded to be more clear and has a new option.
- "Smart Keeper" is now on by default. Please be sure to let me know if this is a bad decision, feedback is always appreciated.

Update: 1 Feb, 2022 @ 11:45am

Version 1.2.5
Update

- Changed Trinkets to not be blocked by default due to feedback and playtesting.
- Added Keybinds to the config for both keyboard and controller
- Fixed the previously untested state of the mod without the "Mod Config Menu" mod, it should now work correctly and with default settings when alone.
(Sorry about that, I really should have tested that long ago.)

Update: 29 Jan, 2022 @ 1:48pm

Version 1.2.4
Minor Update

- Changed the "General" config category to "Characters" and moved it to after pickups.
- Fixed support for Deep Pockets which had broken in the rewrite of version 1.2.
- Fixed config support for toggling pickup interference which apparently was broken who-knows-when.
- Added support for Trinkets, works with increased Trinket slots. On by default, but this may change later.
- Charged keys are now treated as normal keys if you have no active items, and now can be picked up to charge pocket
and secondary active items.

Update: 24 Jan, 2022 @ 4:52pm

Version 1.2.3
Minor update

- Smart keeper mode now works if any player is playing the Keeper or Tainted Keeper.
- Temporary pickups like the coins spawned by tainted keeper can now be picked up like normal.

Update: 22 Jan, 2022 @ 8:41am

Version 1.2.2
Bug fix

- Fixed the mod treating every character as the keeper.

Update: 21 Jan, 2022 @ 10:40pm

Version 1.2.1
Hotfix

- Update didn't update right. Should be fixed now.