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Alchemy Tutor (beta)
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Update: 9 Apr, 2024 @ 2:09pm

## 0.10.0 Epilogue 2 Map Fix Update

- Move some locations that collided with new structures in Epilogue 2 update
- Fixed some broken reactions. New Epilogue 2 alchemy is not yet included.
- Art pass for mini field labs
- Main cauldron background rework in line with master tanks style
- Reward frame made a tiny bit more elaborate
- Fixed a stray pixel in hall of masters background art

Update: 13 Sep, 2023 @ 4:31pm

## 0.9.0 Hall of Masters art update

- Art update for Hall of Masters
- Altars have been reworked in stone to reduce risk of electrical shock.
- Fix missing drains in empty large bins (and empty no longer has a right bias)
- Some changes to random calls, material placements, and material layer in hall of masters may affect saves in progress.
- Removed a regular fallback reward that I've seen double activate more often than be a proper fallback.

Update: 5 Aug, 2023 @ 11:54am

## 0.8.0

- Main path spawn rates reworked again - the max value proved insufficient for high intensity mod testing.
- Locations adjusted for NG+, but random overwrites can still occur
- The distance/progression settings have been combined, making them mutually exclusive - distance seemed to mainly do melt steel in low progress states.
- New setting: No Freebies, for the alchemist who likes to do everything themselves.
- New setting: Run Based Progress, start the progress system from scratch with every run
- Hall of Records can update after initial spawn
- Added a teleporter safety note to the arcane mysteries
- Printing to log is now optional when Enable Logging is on.

Update: 22 Jul, 2023 @ 5:05am

## 0.7.0

- Art update for Hall of Records
- Signs on completed formula in Hall of Records
- Changelog in Hall of Records
- Two new evaporation reactions
- One new bloody reaction
- One new swampy reaction
- Hall of Master rewards are proportional to intended complexity. Feedback appreciated.
- Hall of Master locations have assigned complexity based on accessability. Feedback appreciated.
- Main biome lab spawns were perhaps too common in some biomes and have been significnatly rebalanced. Feedback appreciated.

Update: 4 Jul, 2023 @ 3:35pm

## 0.6.1

- Adjusted appends to remove load order dependency with Graham's Things and Anvil of Destiny
- Adjusted some fixed pixel scenes for Apotheosis map

Update: 27 Apr, 2023 @ 9:36am

## 0.6.0

- Reduced maxium steps in Hall of Masters
- Art update for main biome pixel scenes.
- Art update for remote labs.
- Vault horizontal potions have been sterilized in alcohol to try and improve stability.
- Adjusted fixed scene positions for New Biomes + Secrets.
- Adjusted fixed scene positions for Noitavania.
- Added emergency return portal to remote lab in case we are in an incompatible biome mod.
- Extracted hall of masters locations to separate file to ease integration by other mods.
- Extracted hall of records pixel scene insert to separate file to ease integration by other mods.
- Changed remote lab location setup for easier overriding.
- Changed ghost crystal spawning for easier overriding.
- Changes to translation setup to deal with changes made by other mods.
- Notice: further changes that affect mod intregration may be investigated.

Update: 10 Dec, 2022 @ 7:48am

0.5.1

- Precautionary update for teleporters that could be generated into locations that had been previously generated without their intended destination scenes.

Update: 7 Dec, 2022 @ 9:05am

0.5.0 Hall of Masters Update

- Added Halls of Masters - the other labs are training, this is the test. Complete multi-step challenges for new prizes. An entryway may sometimes be found in place of a remote lab, or simply go exploring.
- Added option setting to not spawn fixed-position scenes, for use with mods that alter the biome map (this of course removes several features)
- Added several metal sand alternates to Levitatium recipe.
- Powder sacks are 66% full instead of full, like in vanilla.
- Frog cage includes a shotgun, in case your wands are inappropriate to the task.

Update: 28 May, 2022 @ 7:02am

## 0.4.0 Hall of Records Update

- Added the Hall of Records, a treecheivment like area that can be found in the world

Update: 9 Apr, 2022 @ 7:58am

## 0.3.0 Field Labs Update

- Added mini field labs to Overgrowth and Ancient Laboratory
- Testing Dense Steel as the default cauldron material