Barotrauma

Barotrauma

BaroDrama V5
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Update: 2 Jul, 2024 @ 5:10pm

  • Fixed Mantis suit being unable to contain artifacts, now requires power to do so like artifact transport cases.
  • Mantis draw power for containing artifacts is 1/3rd of standard ATCs
  • Fulgurium batteries should now drain at a 3rd the rate for standard batteries (since the condition fix still hasn't been applied to base game, this only applies to fulgurium batteries.)
  • Added new sounds for Tyrant suit functions.

Update: 1 Aug, 2023 @ 9:54am

  • Fixed meshed damage reductions on Apprentice suit

Update: 21 Jul, 2023 @ 3:04pm

  • Mechanical procedure suit should now have proper locker sprite.
  • Bots should now store all suits in lockers (emphasis on "should")

Update: 19 Jul, 2023 @ 8:53pm

New Assistant Suits
  • Routine Suit can now be upgraded to different versions of the procedure suit, each focusing on a different role, and able to go as deep as other specialist suits.
  • Standard Procedure suit has a built in item finder, skill gain decreased from 20% to 10%
  • Electrical Procedure suit grants two utility pouches and improved burn/radiation protection, 20% electrical skill gain while wearing
  • Mechanical Procedure suit grants extra welding tank pouch and improved laceration protection, 20% mechanical skill gain while wearing
  • Medical Procedure suit grants two medical pouches and built in medical scanner, 20% medical skill gain while wearing
  • Security Procedure suit grants additional pistol holster and improved ballistic protection, 20% weapon skill gain while wearing
  • Navigation Procedure suit grants integrated sonar beacon and improved movement speed, 20% helm skill gain while wearing

Suit changes
  • Eel suit now has electro-vision
  • Moray suit refilling fixed (Also, sodium no longer explodes in canister when depleted)
  • Orca has replaced Tinkering buffs on overclocker to buff fabricator speed
  • Beluga suit has received 30% bonus damage to Ballast Flora
  • Whale suit now has 7 storage slots instead of 4
  • Viper Suit inventory slots have increased capacity *(for shotgun shells)*
  • Beetle gas now replenishes oxygen to nearby characters when not in water
    • Oxygenite tanks can replenish oxygen in water
    • An incendium fuel tank will cause burns instead
  • Whale Suit and Lamprey Suit now grant Recoil stabilization when active
  • Going mad with clown power while wearing the fool suit also halves oxygen intake

Translation Updates
  • Added Spanish translation
  • Updated Russian translations to be more accurate

Update: 23 Mar, 2023 @ 1:21am

Update: 23 Mar, 2023 @ 1:09am

-Fixed Tyrant immunity to chains
-Mantis suit revisions:
-Artifact FX now only activate when overload is imminent
-Artifact overload alarm is now client-sided
-Certain artifacts no longer borrow adverse effects from the Tyrant
-All artifacts now run within the same interval length

Update: 22 Mar, 2023 @ 11:20pm

Update: 22 Mar, 2023 @ 9:24pm

Update: 22 Mar, 2023 @ 8:49pm

-SUIT drives now display the necessary skill requirements to unlock
-AI won't take off suits that can breathe hull oxygen
-Suppressing warnings for missing afflictions

Update: 19 Mar, 2023 @ 11:01pm

-Added a forward compatibility patch for Barotraumatic: All suits now have Contamination immunity (don't worry about this if you don't have Barotraumatic)
-Added text translations for general affliction types like Stun and Poison
-Fixed CPRBoost on Renegade
-Removed reference for unused dispenser ability on Moray
-Adjusted Mantis effects for Psychosis and Nasonov artifacts