Barotrauma

Barotrauma

BaroDrama V5
371 Comments
Omen 3 Jul @ 9:40am 
so glad to see this mod still alive, keep up the good work all of you!
Hoovydundy 6 Jun @ 4:47am 
I love this mod, but I'm not sure how to use the remote fabricator on the ORCA
Schrödinger's Cat 1 Jun @ 11:37pm 
Thank you!
Jsoull  [author] 1 Jun @ 9:49am 
@Schrödinger's Cat We didn't nerf our suits in response to the balance changes, but some others have created nerf patches for those that seek to be weak.
Schrödinger's Cat 1 Jun @ 3:49am 
Hey! Did you update suits base stats for latest update where dev braindead nerfed all suits trying to make players stop wearing suits while being inside of the sub (spoiler: they failed miserably) or did you persist pre-nerf values?
I have a question regarding the Beacon signal mechanic of the "Navigator" suit. How does it work exactly?
Jsoull  [author] 30 May @ 3:49pm 
@Matthias von Oben You power the ">}{623 Suit with an Alien Power Cell, but beware its curse !

@-Z- As of now the team is content with the amount of Divesuits currently in the pack, they cover all the main avenues and sub-classes of gameplay currently within Barotrauma - There was some additional items/weapons in the works themed after the characters of our playthrough but that's been on hold while we work on something much larger.
-Z- 30 May @ 9:23am 
Hi @Jsoull I love this mod and i was wondering if you will ever plan to add more diving suits? Thanks
Deputat 16 May @ 3:38am 
is there an ID list anywhere?
Matthias von Oben 10 May @ 1:26am 
How do i power the Narwhale suit?
Jsoull  [author] 17 Apr @ 1:15pm 
@Yuan Some suits do use room oxygen if it is available, yes.
Yuan 16 Apr @ 7:00am 
the trash can is endearing of course.

anyways, i haven't delved too deeply with the suits in barodrama, if it's present do any suits use the submarine's air? or do they all drain from the tank?

was wandering mostly cause like...i'd love to use them in singleplayer with smarter bots
biggie_bag 12 Apr @ 1:51am 
Hey Jsoull, me and my friends love the mod. I usually take mechanic and all the suits are pretty cool, but I went with the Beluga most recently. I kinda understand the big tank on the back being the refill zone for welding tanks and stuff but could you like remove it or at least make it minimal? It just makes what is otherwise an awesome suit really unfortunate to look at; my friends call it the trashcan on my back.
♀ OdayakanaArashi 2 Mar @ 6:20pm 
Hi, I'd like to report that if a player tries to open the medical menu of BetterHealUI and/or Neurotrauma while the patient has a Routine Diving Suit from BaroDrama V5 equipped, their game would crash to desktop. Additionally, the F3 console prints many continuous errors while the suit is worn, forcing the requirement to enable the no debug errors in console mod to be playable.
duckgod69lmao 2 Feb @ 1:25am 
narwhals, narwhals, swimming in the ocean
VOYAKAVOSTOKA 2 Feb @ 12:42am 
and at what distance can you steer a boat in a director spacesuit? As soon as I get out of it, I can't control it.
soldier 31 Jan @ 10:14pm 
same here
Halloum 17 Jan @ 8:50pm 
I keep getting a 'WARNING: Error in affliction 'Stabilizer' in teh debug console - how do I fix this?
Rebar 11 Jan @ 5:56pm 
Hey its real cool that you added a super rare suit called the narwhal but the fact you disable being able to talk while wearing it made me use it for toilet paper. Such a weird design choice.
Roze 18 Dec, 2024 @ 8:50am 
I keep getting a high pressure alert even when Im not at the max depth rating
Jsoull  [author] 4 Dec, 2024 @ 8:57am 
It is perfectly safe to add mid-playthrough, but only new stations you visit will have our items. As for Dynamic Europa - as long as the stations still have vanilla identifiers they will still spawn SUIT Drives, at least this was the case during our last playthrough.
Rock Lee Of The Mounties 213 2 Dec, 2024 @ 10:54am 
Is this mod safe to add in the middle of a playthrough? And does it work with the various outposts added in Dynamic Europa?
Jsoull  [author] 12 Nov, 2024 @ 6:17pm 
Certain types of stations hold higher chances of having drives in stock. IE: Military Outposts are more likely to have drives for Military Suits.
Refracted 7 Nov, 2024 @ 5:29am 
Do cities carry all of the drives? Or do only the mentioned outposts have them
Jim the Pilot 3 Nov, 2024 @ 9:58am 
best diving suit mod
Vytautas 25 Oct, 2024 @ 9:41am 
What is the purpose of the "contamination" affliction?
FD 5 Sep, 2024 @ 10:10pm 
@Jsoull suit doesnt sprint with the battery enable
DS-OP Marcia V. 31 Aug, 2024 @ 12:30am 
It seems that some of the suits, especially the Orca and the Whale heavy duty diving suits do not have any bleeding resistance, i can survive a lethal shot but the bleeding will always be the killer factor. Any chance this could be fixed in the future?
Jsoull  [author] 30 Aug, 2024 @ 1:18pm 
@snark You add the tag to navigational equipment that you wish to control remotely via the Director Suit.
@XGORYFREAK Not sure what you mean, are you saying that the suit doesn't work with a battery?
FD 29 Aug, 2024 @ 5:10am 
cobra suit not running with powered armor ?
snark 14 Aug, 2024 @ 11:58pm 
also, how do i use it
snark 14 Aug, 2024 @ 11:58pm 
what's the Remote Global DDCS Tag do?
DoDoKing033 31 Jul, 2024 @ 7:20pm 
And the beluga chemical converter
DoDoKing033 31 Jul, 2024 @ 1:49pm 
What is the overcharge of the Eel suit?
DarkSignal  [author] 2 Jul, 2024 @ 5:12pm 
Patch is now up lads, Mantis suit should now be usable, and so should Fulgurium batteries!
Ksarper 28 Jun, 2024 @ 1:59am 
splendid
Diznad1 27 Jun, 2024 @ 9:07pm 
nice
Jsoull  [author] 27 Jun, 2024 @ 7:49pm 
We aren't planning on having a "nerf" update to make all of our divesuits junk, but an patch is underway which may be adding new items as well.
Ksarper 27 May, 2024 @ 7:41pm 
version for the nerf update, please?
Batariel 22 May, 2024 @ 3:58pm 
Hello, Top5 mod imo, is there any chance for this mod getting an update ? :[
Diznad1 16 May, 2024 @ 6:23pm 
@Ectoplasm I personally don't really like the diving suit movement nerf, but maybe a tiny little nerf could work.
Ectoplasm 13 May, 2024 @ 7:42pm 
Would it be possible to make the cheaper to make suits like the EEL and ROUTINE suits slow like basegame suits? It would just be nice for balancing.
Captain 12 May, 2024 @ 10:12am 
coflict with neurotrauma and Combat Overhaul?
Elliott 10 May, 2024 @ 6:10am 
also, something else. is there any benefit to putting a fulgurium battery cell in a cobra diving suit vs a normal battery? they both only last 3 minutes. you'd expect the fulg. to last 6 minutes, but they both last 3. is this a bug or is there some kind of benefit im not seeing when using fulg. batteries vs normal?
Elliott 10 May, 2024 @ 6:09am 
@cataliser you buy the drives from merchants.
Cataliser 10 May, 2024 @ 12:17am 
sorry in advance, probably im just blind, but, how can i craft most of the suits? they require recipe to fabricate, but i don't see where i can get/unlock the recipes, can anybody please help me?
Jsoull  [author] 8 May, 2024 @ 7:07pm 
Thank you :)
Diznad1 8 May, 2024 @ 6:57pm 
I really like these ones tho
Diznad1 8 May, 2024 @ 6:57pm 
i dont like le movement nerf, feels a bit too extra, but thats just me tho.
Jsoull  [author] 8 May, 2024 @ 6:42pm 
It's not just you, a lot of people share the same opinion. They should have just stuck with the movement nerf !