Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Khazaria
Showing 1-7 of 7 entries
Update: 5 Mar @ 10:48am

VERSION 1.2.2

->New graphics.

->Khwârazmian Guard no longer spawns from a Steppe Village.

Update: 24 Jun, 2024 @ 10:28am

Update: 24 Jun, 2024 @ 9:43am

Update: 24 Jun, 2024 @ 9:42am

VERSION 1.2.1

->New graphics.

->Text changes.

->Fixed broken names for Khazar landmarks.

->Khwarazmian Guard is now available at Currency.
->Steppe Village must be built on flat Grassland, Plains, or Tundra.

->Russian translation provided by Lex Lunar.

Update: 15 Feb, 2024 @ 5:52pm

VERSION 1.2.0

->New graphics.

->Text changes.

->Pax Khazarica grants an from newly built Traders and Production from declaring a Protectorate War instead of Gold in addition to regular abilities.
->Steppe Village gains standard Gold adjacency from Camps and Pastures in addition to regular abilities.

->Added TSL support.

Update: 14 Jul, 2022 @ 9:00pm

VERSION 1.1.0

->New leader art.
->Changed assets for the Khwârazmian Guard and Steppe Village.

->Fixed an issue where Bulan Sabriel's agenda was applying exclusively to Wilhelmina's agenda (so Wilhelmina got double her agenda's effects).

->Added TSL support.

->Completing the Steppe Village grants a Khwârazmian Guard.

Update: 16 Jan, 2022 @ 3:48pm

VERSION 1.0.0

->Welcome to the launch.