Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Monkey King Hero, Sun Wukong
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Update: 5 Apr @ 9:11pm

Update: 21 Dec, 2023 @ 9:59pm

- Add the Six-Eared Macaque as a new hero
- Wukong has a new model and portrait, the old purple ones are now given to the Six Eared Macaque
- Similar to Wukong, the Macaque also has three "paths" for his skill trees: the path of Imitation, Deceit and Enlightenment. All with their unique pros and cons
- Both Wukong and Macaque now use 8 Princes' Sima Wei and Sima Ai's ceo, respectively, this means that they will not be compatible with 8P campaign and any mod that uses those two ceos
- On the plus side, this means both Wukong and Macaque now work with Yellow Turban and Nanman factions
- The event that spawned Wukong into player's faction is replaced with a dilemma, letting you choose between Wukong or the Macaque at the start. The other monkey will be spawned into the Han Empire faction and usually will leave to be recruited by a random faction elsewhere
- Reworked all skill nodes effects

Update: 1 Dec, 2023 @ 11:59pm

Update: 29 Nov, 2023 @ 9:25pm

Update: 22 Nov, 2023 @ 12:18pm

Update: 18 Nov, 2023 @ 6:32pm

New Unique 3D model
New Portraits

Update: 28 Apr, 2022 @ 6:50pm

Update: 7 Apr, 2022 @ 2:57am

Small bug fix for skill effects not working
Ruyi Jingu Bang changed to active skill
Great Ape form now last 150 seconds
Added a melee AOE attack ability to Great Ape

Update: 24 Feb, 2022 @ 6:45pm

Update: 24 Feb, 2022 @ 2:10am

New ability: Great Ape Transformation

No, this is not a "real" transformation like in WH since 3K does not have that feature. This will instead be a work-around that I think works pretty well. The skill will summon a "Great Ape" unit that you can control but also render the original Wukong unit invincible, immobilized, hidden and can't damage anything. The Great Ape has a time limit of 120 seconds, after which it will self destruct and return the original Wukong back to normal.

This skill replaces "Cyclone" in the path of strength, the reason will be explained below:

Other changes:

- Wukong is now considered a "siege unit". This means that you can attack a city on turn 1 with just him. No need to build anything (NOTE: for this to take effect, you must start a new campaign. this is a limitation of the game)
- Wukong's unique staff now does 1500 damage to buildings per swing. This allows Wukong to break down gates by himself. His Great Ape form also does large damage to buildings as well
- Cyclone was originally a way to do the above two things but I was never happy with the ability. Now that I got those things working, Cyclone is no longer needed
- Adjusted all skill nodes. Removed level 2 as I find them redundant for the most parts
- Some rebalancing of abilities