Arma 3
Tacview Recorder
Showing 1-8 of 8 entries
Update: 6 Sep, 2024 @ 12:10pm

* Adds support for the Dagger Island Training Complex (from Finger Jam) and Kunduz River

Update: 21 Jul, 2024 @ 11:59am

* Adds initial implementation that records all projectiles fired by units and vehicles, with some caveats:
** Recording projectiles can impact frame rates where large numbers of projectiles are in the air at once; there is an addon option to enable/disable recording of projectiles; by default it is _disabled_
** The `Fired` event handler used to capture projectiles is not 100% reliable and requires remote exection of code on other machines in the network; the implementation of this is not completely sorted and as a result projectiles in Multiplayer are limited to what's within the visual/auditory range of the player doing the recording (single player works fine)

Update: 5 Jul, 2024 @ 11:42am

* Adds support for the following maps:
** Weferlingen Summer & Winter from the Global Mobilization - Cold War Germany CDLC
** Normandy from the Spearhead 1944 CDLC
** Omah Beach from SPEX
** Hurtgen Forest from E_50_Panzer
** Sa'hatra from jujurat
** Al Salmon 2.0, Kardazak, and Novogorsk from swurvin
** Fapovo Island from IceBreakr
** LYTHIUM from Green_Beret
* Some performance profiling and improvements to make way for coming features

Update: 29 Jan, 2023 @ 10:10am

* Adds support for recording player scores and an overlay in Tacview to display them
* Adds support for all 6 Unsung Redux maps as of Jan '23

Update: 8 Aug, 2022 @ 1:39pm

* Adds support for Fox's maps Hutan, Pamai, Vanam

Update: 15 Jul, 2022 @ 8:34am

* Adds support for the SOG PF map 'The Bra'
* Improves reporting of 'hit' events such that if a unit hits another with a vehicle or static weapon then the name of the vehicle/static is shown in the event
* Binarizes the mod

Update: 9 Jul, 2022 @ 6:00am

* Added support for all CUP maps in Terrains, Terrains 2.0 and CWA as of May '22
* Moved Tacview terrain data to the new Arma layer in announced in TV 1.8.8 (*NB* this means Tacview 1.8.8 and above is now required)
* Improved naming of recording files to use local time instead of UTC
* Improved naming of recording file to use a more friendly world name instead of internal name (eg. Malden is internally called 'abel')
* Fixed bug whereby sometimes objects would all appear in the middle of the sea

Update: 15 Feb, 2022 @ 4:32pm