Tabletop Simulator

Tabletop Simulator

Forbidden Stars
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Update: 6 Jul, 2023 @ 9:55am

Fixed routed units contributing dice at the start of a battle even though they shouldn't.

Update: 6 Jul, 2023 @ 9:09am

Activated the "hide pointer" option on the order areas to better hide which order players choose.

Update: 8 Oct, 2022 @ 4:57am

- removed now unused call to raise walls when scanning for a battle

Update: 8 Oct, 2022 @ 4:54am

- changed dice wall logic to keep walls up as long as there are dice being rolled in some way

Update: 7 Oct, 2022 @ 9:27am

optimized material collection (courtesy of Ember):
- only checking for seated players
- output in player color

Update: 25 Sep, 2022 @ 4:14am

regarding ui for units on the battle board:
- removed "return" button (not really needed as far as I can tell)
- greyed out HP "button", since it's just a display item

Update: 22 Sep, 2022 @ 2:00pm

- fixed XmlLayout error for those who have the -log launch option active on TTS

Update: 20 Sep, 2022 @ 10:31am

- fixed dice walls after update

Update: 14 Sep, 2022 @ 9:59am

- changed the invisible walls that stop dice from flying off the battle boards so they only appear while the dice are rolled initially

Update: 5 Jul, 2022 @ 1:11pm

- fixed bug that occurs when a dice is put bag into the bag and starts rolling