Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

The Return of the Gods Beta
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Update: 21 Mar, 2024 @ 8:32pm

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Update: 16 Mar, 2024 @ 9:20pm

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Update: 15 Mar, 2024 @ 4:30pm

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Update: 20 Sep, 2023 @ 11:52am

1) Some broken hotkeys fixed (credit to inputs from Malpercio and ChronoJJ for leading to this discovery).
- The hotkeys revamped to use the "qwerty" schema by default, except for Commoner (v), Sacred Dogs (y) and Tzompantli (u). (V for villager seems to be standard, and the game didn't like trying to change Sacred Dog/Tzompantli, likely because the trainer is a unit and not a building.)
- If you've already edited game.con to customize hotkeys, you'll need to do so again.
2) 400 Rabbits Favor cost: 20 -> 10.
3) Hand of Fire: Duration 20 -> 15. Friendly units can enter/exit the ring again.
4) Khopesh Swordsman speed: 5.8 -> 5.65, cost: 30f, 30g -> 35f, 35g.
5) Sacred Dog: Speed 5.78 -> 5.6. HP: 66 -> 75. Limit (all ages): -2 (ie in Ages 2/3/4 respectively 6/8/10 -> 4/6/8).
7) Quicklime Slingers:
- Range 20 -> 22. Burning Pitch effect on range: +5 -> +3.
- They out-range non-Fortified TCs, and only out-range Fortified TCs after Burning Pitch.
- Now use the "Crush" sound variant so they should be easier to hear when attacking.
8) Odin human/hero units regenerate at the correct rate of 2 HP/s when idle (credit to Victor).
9) Tianguis Bartering:
- Until the Mythic Age, every 3 transactions in one direction puts the bartering system into cooldown.
- Cooldown is on a per-player basis and lasts for 1.5 min.
10) Cuextecatl Warrior removed. It was very niche and appeared too late in the game to make a difference. After watching a host of competitive and casual games, we virtually never saw a player make any. Its assets will be repurposed for a native warrior in planned native alliance (ie AoE3 natives) content
11) Huitz's Tlatoani's regen-when-attacking aura: Rate: 0.9 -> 1.0. Applies to all healable units (not just human units).
12) Fire Strike no longer damages friendly units. Base damage: 40 -> 50. Damage penalty v villagers/buildings adjusted accordingly.
13) The "TITANIC" cheat works on Aztec Titans (credit to Anton Gómez) as long as it is used before you obtain a Titan.
14) Lunar Cycles effect on MythUnit Favor cost: -15% -> -20%.
16) Pulque: Gives +25% Attack/HP to all non-Sacred Dog heroes (+10% each for Sacred Dogs). Warrior Priest heal rate +33% unchanged.
17) Gift of Maize: Favor cost: 10 -> 8. Farming rate effect: +6% -> +5%, now affects Chinampas too.
18) Tlatoani in Archaic Age only: HP 160 -> 120, HandAttack enabled again, Hand/Gore attacks do 3 hack damage.
19) Warrior Priest: Now requires Anointement Ceremony in order to heal units. Train rate: 10.5 -> 12.0 default, 10.0 starting in Heroic Age.
20) Anointement Ceremony: Gold Cost: 50 -> 75, Research Time: 15 -> 10.
21) Jaguar Night: Jaguars HP 95 -> 80, now provide LOS to all players.
22) Decoys: Number of decoys spawned in Ages 1/2/3/4: 3,5,8,12 –> 2,4,6,8.
23) Death's Awakening: Duration 60 -> 45. Spawns 1 shadow for every 10 population of the player (rounds), with min/max of 8/16.
24) Skull Knight speed: 3.8 -> 4.2.
25) Feathered Serpent Warrior: +1 Crush damage, Range 16 -> 18, loses anti-archer bonus (was 2.0).
26) Initiation Rites/War Ceremony effect on Nobles' train rate: -25% -> -20%.
27) Gladiatorial Sacrifice: No longer improves Nobles' train rate, but gives +10% HP to Nobles' Quarters.
28) YOUTH AND NOBLE UNIT REWORK:
- Tlamanih Spearman: Reworked into Cuextecatl Spearman (uses a new texture), a 2 pop unit with stats similar to Egyptian Spearman, but maintains strong anti-cavalry ability.
- Papalotl Runner: Anti-archer bonus 2.0 -> 1.75, anti-villager bonus 1.2 -> 1.25.
- Tequihuah Archer: Speed: 3.75 -> 3.9. Range 14 -> 17 no longer gets a range increase from line upgrades.
- Jaguar Knight: Anti-infantry bonus 2.75 -> 3.25, anti-archer bonus 0.6 -> 0.5, no cavalry/runner bonus.
- Eagle Knight: Anti-cavalry bonus 2.67 -> 2.0, anti-archer bonus 1.9 -> 1.75, anti-infantry bonus 0.6 -> 0.4.
- Otomitl Knight: Anti-archer 2.5 -> 2.75, no infantry bonus, anti-cavalry/runner bonus 0.6 -> 0.4.
- All Nobles train time 26 -> 22. Nobles' Quarters cost -25, have -15% build time (undone from last patch).
29) The Featered Serpent (tech): Cost changed 400f/w/g, 25fav -> 1300f.
30) Spanish string table updated.
31) Warrior's Blessing max number of units affected: 5 -> 6.
32) War Canoe and Ramming Canoe reworked into 2 pop units with stats based on Bireme/Pentekonter.
- The War Canoe's distinguishing trait is that it does less damage but the shots do area of effect.
33) Quetz: Loses villager HP civ bonus.
34) Aztec Villagers/Caravans gather Food 5% faster and Gold 5% slower (Fishing Boats unchanged).

Update: 8 Jun, 2023 @ 12:34pm

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Update: 17 May, 2023 @ 9:56pm

- The textures of the icons have been fixed, they are no longer invisible.

Update: 16 May, 2023 @ 2:10pm

1) Quetz's Tlatoani has the GatherDirectToPlayer ability that Atlantean Villagers use.
- This gives much more control/consistency over how which villagers/eco-foundations are being impacted by his auras.
- Gathering aura rate increased ~8%.
2) Huehuetlahtolli ("Quetz's Sacred Book" tech) cost: 100fwg, 8fav -> 50fwg, 5fav.
3) Hand of Fire mostly restored to its previous state.
- Duration: 25 -> 20.
- Traps contained units of all players.
- Damage/Heal rates reverted.
The exception to the above are civilian units, who are neither damaged nor trapped by the circle.
4) Tlatoani loses attack penalty (-67%) vs villagers when reaching the Heroic Age.
5) Warrior's Blessing: Radius increased by 1 to more reliably find applicable units.
- Cuextactl Warriors are now promoted into Jaguar Knights (not Otomitl Knights).
6) Volcano: Duration: 40 -> 35. Area damage substantially increased.
7) Classical Age minor gods have been reordered:
- Quetz - Coyolxauhqui, Huehueteotl.
- Huitz - Xolotl, Coyolxauhqui.
- Tezca - Huehueteotl, Xolotl.
8) Shadows of Mictlan: No longer healable by Healing Spring, or targetable by Chaos or Traitor.
9) Smoking Mirror: Loses effect on hero LOS. New effect: Shadows of Mictlan positive regeneration rate +50%.
10) Fire Serpent attack: 32P, 30C -> 36P, 42C.
11) Offerings tech replaced with "The Feathered Serpent". Costing 400fwg + 25fav, it spawns a Feathered Serpent at your Town Center.
- The Feathered Serpent is a powerful, flying myth unit, similar to the Nidhogg, that generates a trickle of your lowest resource when out of combat.
12) Fixed a bug that could prevent AIs from entering Capture Mode.
13) Jaguar Night fixed to keep jaguars from going idle in multiplayer games (BIG shoutout to nottud for his help here).
- Jaguars damage penalty v. Villagers: -25% -> -40%.
-Minor visual changes to the Huitznahua and Coyote Priest units.
Inferno — hoy a las 21:29
14) Minor visual changes to Huitznahua and Coyote Priest units.
15) Other minor visual changes.
16) Unnecessary files were removed, models and textures were optimized, making the mod available on Steam again as a single part.
17) The Feathered Serpent was added.

Update: 18 Apr, 2023 @ 4:31pm

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Update: 16 Jan, 2023 @ 7:50am

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Update: 16 Jan, 2023 @ 7:47am

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