Conan Exiles

Conan Exiles

Archery Evolved
Showing 1-4 of 4 entries
Update: 2 Mar, 2022 @ 7:30pm

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Version 1.0.3
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All arrows stack to 500 (default 100)
All arrows damage increased by 4 points (minus a few utility arrows that do no damage)
All arrow weight decreased to .002 (default 1.0)
All arrow stamina cost multiplier decreased to .5 (default 1.0)
All arrow heavy attack speed modifiers decreased to 0 (some had 1.0)

Firespark Arrow
Bleed effect 4 damage per tick stacks 10 times 10 ticks

Razor Arrows
Added bleed effect 2 damage per tick stacks 10 times 10 ticks

Update: 26 Feb, 2022 @ 3:29pm

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Version 1.0.2
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All arrow heavy attack damage increased by 50%

Hunting Bow (changed to make up for gap in bow damage progression)
Increased damage to 9 (default 6)

Update: 23 Feb, 2022 @ 12:56pm

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Version 1.0.1
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Light Hyrkanian Bow (changed to give a blunt bow option for thralls)
Decreased damage to 1 (default 9)
Increased Concussive damage to 15 for light and 25 for heavy (default 0 and 0)

Hunting Bow (changed to make up for gap in bow damage progression)
Increased damage to 8 (default 6)

Update: 20 Feb, 2022 @ 8:01am

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Version 1.0.0 (initial release)
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All arrows damage increased by 4 points (minus a few utility arrows that do no damage)
All arrow weight reduce to .003 (default 1.0)
Crafting arrows yields 25 arrows (default 10)

Exlposive Arrows
Damage decreased to 5 (default 7)
AoE min damage increased to 25 (default 2)
AoE max damage increased to 50 (defaul 10)

Firespark Arrow
Damage increased to 5 (default 0)
Bleed effect 3 damage per tick stacks 10 times
Penetration increased to 16.20% (default 0)

Harpy's Kiss Arrows
Changed crafting material to 10 branches (defaul 10 insulated wood)

Healing Arrow
Damage reduced to 0 (default 7)
Healing Mist increased to 25 hp per tick
Healing doesnt break on damage
Mist cures bleeds
Radius increased by 50%

Light Arrows
Damage reduced to 0 (default 1)
Light intensity increased to 4x
Raidus increased 3x

Poison Arrow
Damage decreased to 5 (default 7)
Poison cloud damage increased to 40 per tick (default 30)

Razor Arrows
Reduced damage to 5 (default 14)
Added bleed effect 1.5 damage per tick stacks 10 times

Voidforge Arrows
Same weight as all arrows
Damage increased to 20 (default 10)
Penetration increased to 16.20% (default 0)