NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

Luna
Showing 1-6 of 6 entries
Update: 20 Aug, 2022 @ 8:06am

Update: 17 Aug, 2022 @ 4:30pm

Update: 6 Mar, 2022 @ 1:22am

Update 1.3:
-Added a yellow outline around the tactical map, in the location where the Map Boundary is. This should make it a little easier to navigate around the edges.

-Collisions are now accurate to the exact map shape (In Normal View, Tactical View will still have differences). This might come in a cost of performance.

Update: 4 Mar, 2022 @ 5:54am

Update 1.2:
-Boundary increased by 2 Kilomters
-Spawn locations moved around a kilometer back, slightly changed the entrance orientation.
-Moved most Control points.

Those changes should help with making the map feel bigger, make more cover and paths available for use and in general encourage to use the Terrain more.

Also changed the player count from 10 to 8 for mostly performance reasons.

Update: 3 Mar, 2022 @ 5:57pm

Update 1.1:
-Moved the capture station closer to team a by one kilometer
-Increased map boundaries by a kilometer.
-replaced tactical map with a lower poly version
-replaced the collision mesh with a slighter higher poly mesh. Should improve collisions by a bit, but you will still see weapons pass through edges of the terrain.

Update: 3 Mar, 2022 @ 3:28pm

Innitial Release