Garry's Mod

Garry's Mod

Zeta Players | The Sandbox Nextbots
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Update: 9 Apr, 2022 @ 1:34pm

Zeta Update 4.4.2 | True Voice Chat Experience

-- Added the option to have Zetas appear in a Voice Chat popup. Located in Voice Options

-- Added a DSP limiter to prevent Source from being overwhelmed by DSP processing. The option is located in voice options however do not turn it off if you want your game to not crash

-- Added the ability to add custom profile pictures for use in the voice chat popups. Learn how to do this by watching this https://youtu.be/yDj5Ho9j4kI NOTE! You must turn on the Use Custom Profile Pictures option which is located in Others.

-- Added more DSP options

-- IsValid() checks

-- Added the option to have Zetas voices be Global. Located in Voice Options

Update: 9 Apr, 2022 @ 9:12am

Zeta Update 4.4.1

-- Added the ability to apply Source DSP effects on the Zeta's voices. You can have their voice sound like it is coming from a garbage microphone. Option located in Voice Options

-- Panic sounds now obey the voice volume

-- Removed a random string

-- Zetas that are about to disconnect will stop as if they are going through the menu to disconnect

Update: 8 Apr, 2022 @ 11:31pm

Zeta Update 4.4
Pretty large update tonight.

-- Added a option to prevent Zetas from favoring small nav areas. Turn this option on if you don't want your Zetas to be favoring certain spots. Located in Others

-- Added the rest of the default Garry's Mod playermodels

-- Added option to allow Zetas to disconnect from your game. Located in Others

-- Added some more sounds to the following: idle, death, taunt, and laughing

-- Zetas are more likely to choose act dance over act robot when dancing

-- Zetas can now passively walk over to a playing music box and dance

-- Laughing will show the voice icon

-- Zetas no longer t-pose when spawned naturally or by the Spawner

-- I didn't list some other things so there are other things lol

For now on I will announce in these updates when I am taking a break so you know when I am taking it easy.

Update: 3 Apr, 2022 @ 1:16pm

Zeta Update 4.3.8

-- Zeta's Physgun Beams can now curve and is more noticeable

-- Killfeed will now show Zetas dying to fall damage and other sources

-- IsValid() Checks

-- Props Spawned by Zetas will have their angles match the Zeta's angles just like real players

-- Zeta Music Box Limit properly limits music boxes

-- Zetas can now drown when they are underwater

Update: 2 Apr, 2022 @ 9:15am

Zeta Update 4.3.7

-- Fixed a screw up I did in a if statement

-- IsValid() checks

Update: 2 Apr, 2022 @ 8:56am

Zeta Update 4.3.6

-- Added some more IsValid() check stuff that check validity vay vay

-- Added isfunction() check in the Vehicle System

-- Enable Viewshots is now a Serverside convar which will now completely prevent
viewshot request net messages from being made

-- Physgun users should no longer try to 'attack'

Pretty tired again. Gonna just step back for a bit

Update: 2 Apr, 2022 @ 12:14am

Zeta Update 4.3.5

-- Added a option if the Zeta Spawner is allowed to save their Zeta's Identity. Located in Others

-- Added some more death lines

-- Added a option to have a Permanent Friend Zeta. Located in the Friend System options

-- Zetas will now speak lines for when they kill someone. Toggle located in Voice Settings

-- Zetas will now speak lines for when they are gonna defend themselves or are gonna attack someone. Toggle located in Voice Settings

-- Zeta Spawner properly saves playermodel color and physgun color

-- Removed viewshot requests being console logged

Update: 31 Mar, 2022 @ 9:23pm

Zeta Update 4.3.4

-- Added the Paint Tool

-- Added Code that will forcefully remove a Zeta if its OnKilled hook fails to be called

-- Fixed a issue where Zetas used Remover tool on other Zeta's weapons

-- Due to the reaction I saw regarding disallowing the camera as a choice of lethal weapon, you can now toggle a option that will allow the Zetas to pick the camera when they need a lethal weapon. Off by Default and is located in Equipment Options.

Update: 31 Mar, 2022 @ 11:49am

Zeta Update 4.3.3

-- Zetas can now use Dynamite Tool and Bone Manipulator Tool after I forgot to let them

-- Added SetLocalPos() to some Weapons

-- Aggressive Zetas will no longer pick the Camera as their choice of weapon

-- Changed a GetLength() to Length()

Update: 29 Mar, 2022 @ 9:43pm

Zeta Update 4.3.2

-- Added the first TF2 weapon, the Wrench. You must have TF2 mounted in order for the Zetas to consider on equipping the Wrench and any other future TF2 weapon.