Black Mesa

Black Mesa

Death's Temple 2.0
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Update: 26 Apr, 2022 @ 7:01am

Optimisation to godrays to improve map performance

Update: 28 Mar, 2022 @ 4:20am

All temple maps, and content are now included in this single upload.

Update: 28 Mar, 2022 @ 3:51am

Update: 22 Mar, 2022 @ 4:57am

(Hopefully) fixed issue with VPK packing

Update: 17 Mar, 2022 @ 1:19pm

This changelog will be what has changed vs the original version of the maps.

- Improved positioning of cubemaps
- Texture alignment issues fixed everywhere.
- Visual style normalised to make the map more visually cohesive
- Floor and ceiling textures improved to break the flow up and make the map more visually appearing
- God rays added to a lot of wall mounted fire pits
- The middle statue room (after the first fall into water) has been transformed into a bar room
- The room after the second fall in water has had some detail added, with blood fonts and swords
- All bridges, cradles, and fireplaces now have a reflective metal texture that looks a lot nicer.
- Fairly large visleaf optimisation
- Stairs out of water pools have been replaced with ramps to make egress from water easier
- Slight tweaks to enemy placement
- Addition of healing pool, and removal of health kits. See if you can find it!
- Tweaks to lighting