Project Zomboid

Project Zomboid

Triceratops Playermodels
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Update: 10 Feb, 2023 @ 1:16pm

Added a function that adjust automatically the position of the mod weapon's on the back of the character based on what cosmetic the player is wearing, this is intended for character masks with large and long hair that would normally cause clipping with the weapon, also affects some capes and other big items that render on the upper, back part of the playermodel's body.

this can be disabled on sandbox menu
NOTE: if you only play with the skins and has the mod's weapons disabled this is useless since it only affects my weapons, that's why i created the option to disable it

the option is labeled on sandbox menu as
"Disable Weapon On Back Automatic Attachment Adjuster ( ): Default ON"

fix sara's clothes missing the sleeves being changed to be facing down (had done this to every other skin set that had long sleeves)
fix sara's top texture

fix herrscher of sentience dress's frontal leg collision


Update: 10 Feb, 2023 @ 3:32am

fix some recipes like crystal ammo still requiring blowtorch and propane (assembler recipes should not need propane)
fix bypass product related to crafting bullet casing

Update: 9 Feb, 2023 @ 3:07pm

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ASSEMBLER CRAFTING PART 2
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The Laboratory Assembler has now a chance to Byproduct recipes, generating double the output (for when crafting weapons it has only a chance to generate a random component that was used to craft the weapon instead)

-25% chance to refund a random item used in the weapon's recipe when crafting a weapon

-25% chance to byproduct components (such as chips, fluid alloy, AE imaginon, SC-metal, etc..)
-25% chance to byproduct bullet casing and ammo
-12.5% chance to byproduct molds (HDD molds, Honkai molds...)

(this idea was inspired from the workshop thing on Arknights that could do something similar if i remember correctly.)

Fixed Honkai Cube recipe being missing
Fixed Normal Crystal Core recipe being not giving the right result
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GAMEPLAY
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Thundering Pulse and Mitternachts Waltz now have the "Electro Charge I" skill

New Weapon Skills:

Gun Frenzy I: Gain Up to 1/4 of Bullets based on maximum Capacity of the Chamber when activated (no ammo from the player's inventory is consumed)

Affected Firearms:
-Frost Rain
-Hellfire Type-III
-Revolving Gatling
-M134 Vulcan Minigun

Reload I: Reload the Entire Chamber when ammo count reaches 1, (no ammo from the player's inventory is consumed)

Affected Firearms:
-2nd Sacred Relic
-Judgment of Shamash
-Tranquil Arias
-Blooded Saint
-Echo of Paradise
-Dark Sun
-Hyper Railgun

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The Arkham Knight is now a special zombie and can spawn in the world (drops Tier I lootchest like others)

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AUDIO
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Added New sound for Activating "Fire Swing I"
Added New sound for Activating Frostmourne's Special Skill
The 2 new gun skills also have Custom Sounds

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COSMETIC
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New model for Mona's Jacket, with better collision and detail
Improved Elysia's Human Ego Hair, and Head Acessories (such as the Bells and headband) collision by a lot and also fixed transparency on its texture
Improved "The Vengeful One" Skin with some extra detail



Update: 7 Feb, 2023 @ 10:26am

Fix: had to change Fatui Rifle Ammo to requrie Crude Bullet Casing instead otherwise would not match last update's progression system

Update: 7 Feb, 2023 @ 9:48am

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HUGE UPDATE
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CRAFTING SYSTEM REWORK
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CRAFTING TIERS ADDED
TIER 1: "Medieval" themed weapons (aka Genshin Impact Weapons and some others)
TIER 2: "Hi-Tech" themed weapons (aka Honkai 3rd Weapons and some others)

divided Honkai and other Hi-Tech themed weapons into a Different catalogue (Weapons: II) (which can be crafted like every other catalogue, 10 fates and a notebook) (this was suggested long ago)

the Tier 2 weapons now can no longer be crafted using the forging table, instead they use the new, higher tier
crafting station The "Laboratory Assembler" which also needs power from a "Energy Capacitor" for every recipe, this Energy Capacitor can only be fueled by Energy Cells which can only be obtained from converting gems in the Parametric Transformer. (but dont worry, 1 Energy Cell can Refill 100% of a Energy Capacitor, and the energy capacitor has 100 storage, common recipes use from 1 to 2 Energy, more complex recipes like weapons use 5)

Parametric Transformer Changes and Additions:

-Now has 25% chance of giving 1 of 4 Different Material Chests:

-Material Chest I: Choices: AE imaginon x8, Phase Shifter x3
-Material Chest II: Choices: ADV Chip x12, ADV EXP Chip x6
-Material Chest III: Choices: Einstein Torus x4, SC Metal-H2 x4, Nanoceramic x4
-Material Chest IV: Choices: Normal Crystal Core x6, Energy Cell x1

Removed old Super items from the Mod, (super glue, disinfectant etc.)
Lowered chances of getting noodles and energy drinks

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IMPORTANT NOTES ABOUT PROGRESSION:
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-when playing you will realize you need some chips to craft the Assembler and the Capacitor but the Chips can only be crafted by the assembler itself, that is intended, so the player need in total 12 ADV Chip and 6 ADV EXP Chip to get a full working Laboratory Assembler setup, Meaning that if you get the Material Chest II twice from the Parametric Transformer you'll have exactly enough to build your working Assembler and start producing your own ADV Chips

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Added Multiple Other Crafting Components that are now present in the "High Technology" Crafting tier:
-Fluid Alloy (used to Craft Fluid Alloy Blocks)
-Fluid Alloy Block (used in Hi-Tech Weapon Crafting Recipes)
-Phase Shifter (used in Hi-Tech Weapon repair and in their Crafting Recipes)
-Normal Crystal Core (used in Hi-Tech Weapon repair)

Made Parametric Transformer recipe easier/ less grindy.

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BALANCE
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increased Weapon's ConditionMax from 10 to 30
(Starter Weapons still have 10 ConditionMax)

The Arkham Knight no longer provides defense, its just a skin set like others now.
(Currently unobtainable)

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SHIELD
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Reworked Shield blocking code, now shields lose durability and can break
(the only problem is that i could not make possible for the shield to show its durability bar, but it shows a warning when it breaks, appears on inventory "Shield (Broken)" and also plays a breaking sound like other weapons.

Hilichurl Heavy Shield ConditionMax = 60 (durability, can block 60 times before breaking)
Kisara's Shield ConditionMax = 120 (durability, can block 120 times before breaking)

reducted Blocking cooldown from 10 min (ingame) to 5, blocking now triggers when the player is being attacked, and only knocks down the zombie that was attacking

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VISUAL
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Fix Meryl's Dress having dogwater leg collision.

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Here i am, once again, but now on my birthday working on the mod (this update took like 3 days for me to make and test everything, sounds, models, balance, item amount and crafting recipes changes), i sure hope at least someone enjoy this mod. (will update the mod's description and add a guide for the new content, later on.)

Update: 5 Feb, 2023 @ 4:35am

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CONTENT
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Added Durandal Palatinus Equinox skin set
Added new weapon "Midnight Eclipse" (Heavy Spear)

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BALANCE
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Added new weapon skill "Speed I": Grants 25% faster attack speed for a short amount of time (5 min in game time)

Weapons that get this skill:
-Sentience Blade (changed from Heavy Swing I)
-MagStorm (had no skill before)
-MAG-Typhoon (had no skill before)
-3rd Sacred Relic (had no skill before)
-Midnight Eclipse (new weapon)

-Eos Gloria now has the Fire Skill

Sentience Blade: reduced Endurance Mod by 0.3, Increased Damage and Critical Chance slightly
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Renamed Strength I buff skill to "Sharpened I": since its technically the weapon that is getting stronger for that limited time and not the character i thought this name would fit better (cosmetic change)

Renamed Adrenaline buff I to simply "Adrenaline I" (cosmetic change)

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VISUAL
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All cosmetics that use the "Orbital" Slot can no longer have holes (lose durability),EX: Capes, Wings, etc.

Improved Himeko's VK jacket collision
Improved Durandal (Gloria) hair and hat collision

Update: 3 Feb, 2023 @ 10:36am

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VISUAL FIXES
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PART 3/3

improved the remaining dresses collision and overall movement of the following cosmetics:

-Tifa Lockhart skirt
-Hatsune Miku skirt
-Kisara's Armor
-Herrscher of Void Battlesuit
-Sakura Neon Battlesuit
-Shenhe Bodysuit (2D overlay)
-Yae Miko
-Lisa
-Ningguang
-Herrscher of Thunder Battlesuit
-Herrscher of Reason Battlesuit
-Lala
-Annabella
-Samir

NEXT UPDATE: with all those fixes done i can finally work my next skin set (whatever it is) everything should look and perform animations better now.

Update: 3 Feb, 2023 @ 7:27am

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BUG FIXES
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Fixed a lua error when swapping a sword that has currently the Strength I Skill Activated

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VISUAL FIXES
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Part 2 of yesterday's visual fixes, improved more dresses collision
Here's a list of all the character skin sets that have dress like clothes that i've improved and also fixed clipping overall

-2B
-Eula
-Annabella
-Ganyu
-Yelan
-Mei (second skin)
-Neptune
-Vert
-Sainan High Uniform 1 & 2
-Pyra
-Rita skin 1 & 2
-Keqing
-Hutao
-Mona
-Rosaria
-Ayaka
-Nilou
-Layla
-Durandal

All the characters above that have dresses should have better collision now, the ones that don't have been improved in other ways

Update: 2 Feb, 2023 @ 4:57pm

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VISUAL
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>Wasted 10 hours of my life improving and fixing MANY skin clippling on dresses (frontal lower part, close to the legs, too inexperienced to to this properly back then) also fixing clipping on clothes around the arms (i developed a new better way of reducing clipping around arm and torso area, and any part of the body at all)

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GAMEPLAY
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-Added new Weapon Skill for Short Blades:

Strength I: Increased Damage, Hit Count and Critical Chance for a short amount of Time

(detailed info: +1 MaxHitCount, +20 crit chance, +0.2 MinDamage +0.2 MaxDamage for the duration of 5 in game minutes which is very short)
(the buff shows a message when activated and when it ends)


-Added new Weapon Skill for Spears:

Adrenaline I: Converts Current Panic into Stamina and Prevents getting Panic for a short amount of Time

(removes all current panic of when the skill is triggered and gives endurance based on the amount removed, also prevents the player from getting panic for 3 in game minutes, very short time)

-Frostmourne
>reduced MinDamage to 0.9
>reduced MaxDamage to 1.8

added new ability to its special weapon skill
-get stronger after each time it's skill is activated
(gets +0.1 MinDamage and +0.2 MaxDamage PERMANENTLY every time the skill is activated, up to 1.8 and 3.2)


NEXT UPDATE: was hoping i could make Palatinus Equinox today but i had to do those fixes, tomorrow for sure.

Update: 1 Feb, 2023 @ 12:35pm

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HUGE UPDATE
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SKINS
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Added Eden (Golden Diva) skin set from Honkai 3rd

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FIREARMS & MELEE RELATED:
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Added new Catalogue which now has all firearm related recipes on it, changed their respective recipe name to
"Craft Firearm: -gun name here-"

Added 8 new weapons (firearms and melee)
4 pistols
3 short blade
1 heavy launcher

Pistols:
-Blooded Saint
-Judgment of Shamash
-Echo of Paradise
-Tranquil Arias
(Echo uses Crude Iron Ammo, the rest uses Crystal Ammo)

Melee:
- Third Sacred Relic
- MagStorm
- MAG-Thypoon

Heavy Launcher:
-M134 Vulcan Minigun (uses Type-III ammo for now.)

Added new honkai sword mold (normal sword) for the new short blades recipes

Buff: Revolving Gatling: reduced recoil delay (faster fire speed)
Nerf: Hellfire Type-III: increased recoil delay (slower fire speed)

-Firearms can now be repaired

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AUDIO
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Revamped all existing Honkai 3rd weapon's attack sounds and added new sounds for existing ones that didn't had
New Attack sounds:
-New Honkai short blades (3rd Sacred relic, MagStorm and Typhoon)
-M134 Vulcan (Beam ray)
-Vill-V Gatling (revamped Gatling sound)
-Durandal's Spear (Eos Gloria for now and future ones)
-Godslayer (VK weapon exclusive)
-Heavy Blades from honkai (sounds from other himeko battlesuits that aren't VK)
Ex: Nidhogg, Xuanyuan.
-Herrscher of Flamescion (Her Sword exclusive)
-Herrscher of Sentience (Her Blade exclusive)

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VISUAL
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Added new animation for opening skin set boxes (cardboard box open)
Added new worldmodel for skin set boxes (cardboard box closed)

Fixed Herrscher of Flamescion Battlesuit clipping (skill issue)
Revamped Aponia's mask, hat and Battlesuit collisions

new icon for 2nd Sacred Relic
new icon for Dark Sun