Forts
TCM High Seas Patch
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Update: 9 Nov, 2024 @ 5:10am

Decklauncher Fix

Update: 2 Nov, 2024 @ 3:55am

TCM Patch

Materials:
- Blast Shield Door Nerf: Energy Repair Cost 450 -> 550

Weapons:
- T3 Cannon Projectile Buff: Spawn Speed 800 -> 1200

Commanders:
- Pinchfist: Fix T3 Cannon Projectile


HS-Patch Commanders:
- Shockenaugh: Active 3 Buff/Fix: Add Orbital Decoy Ammunition
- Spook: New Passive Ability (3): Ammunition has -10% Build Time

Update: 26 Oct, 2024 @ 3:04am

TCM Patch

Materials:
- Shield Nerf: Energy Build Cost 250 -> 300
- Blast Shield Door Nerf: Energy Build/Repair Cost 180/350 -> 400/450
- Blast Shield Door Buff: Energy Run Cost 5 -> 0

Weapons:
- Machinegun Fix: Removed AntiAirMinDirectionDot
- Gatlinggun Fix?

Commanders:
- Scattershot: Passive 4 Buff: Gatlinggun Projectiles +2 -> +3
- Overdrive: Passive 2 Buff: Buzzsaw Anti Air Health 10 -> 14
- Overdrive: Passive 3 Nerf: Stasis Field Duration 2 -> 1.5 sec
- Overdrive: Passive 6 Buff: Treat Upgrade/Control Centre as T1 Tech for Atom Cannon
- Overdrive: Active 2 Buff: Energy Fire Cost +400 -> +200
- Hurricane: Passive 3 Buff/Fix: Add Gatlinggun, Fixed Description


HS-Patch Weapons:
- Decklauncher Fix/Nerf: Removed Reload Bank

Update: 27 Sep, 2024 @ 12:18pm

Smoke Bomb Fix: Energy Fire Cost 400 -> 800

Update: 27 Sep, 2024 @ 12:07pm

TCM Patch

Materials:
- Solar Panel Door Nerf/Fix: Min Length = 45

Weapons:
- AP-Sniper Buff: Anti Air Damage 30 -> 48
- Incendiary Mortar Buff: Anti Air Damage 20 -> 24
- Buzzsaw Buff: Anti Air Damage 13.35 -> 36
- Flak Nerf: Now blocked by Shield Bubble
- Plasma-Sniper Buff: Anti Air Damage Multiplier against Howitzer/T3 Cannon/Atom Cannon/Deckgun/Orbital Marker Projectiles 1 -> 1.5
- Smoke Bomb Buff: Now deploys Smoke Field with a Smoke Screen
- Smoke Bomb Nerf: Energy Fire Cost 400 -> 800
- Smoke Screen Nerf: Max Age 2 -> 1.5 sec (Affects Shockenaugh's Active 1)

Commanders:
- Scattershot: 20mm Cannon Buff: Removed Projectile Amount Decrease
- Shockenaugh: Passive 1 Addition Buff: Shields and Portals have a Min Length of 45
- Overdrive: Active 2 Buff: Fire Cost 165% -> 150%
- Overdrive: New Active Ability (3)


HS-Patch Weapons:
- Orbital Laser Sweep Ammunition Buff: Build Time 36 -> 30 sec

Update: 20 Sep, 2024 @ 1:00pm

TCM Patch

Weapons:
- Flak Buff: Now has a normal Flaming Projectile
- Flaming Flak: Add to Commander Abilities: Firebird (was already lol), Eagle Eye
- Flaming Sniper Buff: Max Age 0.2 -> 0.24
- Flaming AP Sniper Buff: Max Age 0.2 -> 0.24
- Flaming Minigun Buff: Max Age 0.2 -> 0.24
- Flaming Shotgun Buff: Max Age 0.2 -> 0.24
- Flaming Incendiary Mortar: Max Age 2 -> 3
- Flaming Heavy Mortar: Max Age 2 -> 3
- Flaming Nebelwerfer: Max Age 2 -> 3
- Flaming EMP Rocket Buff: Max Age 2.3 -> 2.8
- Flaming Rocket Buff: Max Age 2.3 -> 2.8
- Flaming Rocket/Rocket Fix
- Flaming 20mm Cannon: Max Age 0.16 -> 0.32
- Flaming 20mm Artillery: Max Age 0.2 -> 0.48
- Atom Cannon Buff/Fix: Max Age 60 -> 120

Commanders:
- Shockenaugh: Passive Nerf: Reload Time -50% -> -35%
- Shockenaugh: Passive Buff: Required Reload Time 145% -> -130%
- Shockenaugh: Sniper Buff: Removed Reload Time Increase
- Overdrive: Passive 1 Buff: Exlude Sniper Projectile
- Overdrive: Active 2 Buff: Added Snipers
- Overdrive: Active 2 Buff: Fire Cost 170% -> 165%
- Firebird: Flaming Shrapnel Fix
- Eagle Eye: Active 1 Buff: 20mm Artillery Bonus Splash Damage 6.8 -> 12.75
- Eagle Eye: Flaming Shrapnel Fix


HS-Patch Weapons:
- Deckgun Nerf/Fix: Removed Reload Bank
- Flaming Deckgun Buff: Max Age 3 -> 4
- Hardpoint Flak/Deckgun/Decklauncher: Fix Description

Update: 13 Sep, 2024 @ 10:53am

Major TCM Patch

Materials:
- Blast Shield Door Buff: No longer Catches Fire
- Blast Shield Door: Clean Up/Fix

Weapons:
- Buzzsaw: Fix Impact Effect against Blast Shield Door
- Warhead Buff: Anti Air Health 10/10 -> 14/10
- Magnabeam Buff: Reduced Explosion Damage when destroyed

Commanders:
- Overdrive: Passive 1 Overhaul
- Overdrive: New Passive Ability (2)
- Overdrive: Passive 3(now 4) Nerf: Removed Technologies
- Overdrive: Active 0: GaugeDamageHitpoints = 1950 -> 3150
- Overdrive: Active 0: GaugeAttackHitpoints 2850 -> 9000
- Overdrive: Active 0: CommanderActivationDuration 6.5 -> 15 sec
- Overdrive: Active 0 Nerf: CommanderStartPoints 50% -> 0%
- Overdrive: Active 2 Overhaul
- Overdrive: Fix Repair Station

- Shockenaugh: Active 1 Buff: added Smoke Effect
- Warthog: Passive 1 Buff: added Weapons
- Warthog: Fix 20mm Cannon
- Pinchfist: Passive 2 Buff: added Blast Shield Door
- Pinchfist: Passive 3 Buff: added Repair Station and Control Centre
- Spook: Passive 2 Buff: Enemy Truce 80 -> 90 sec


HS-Patch Weapons:
- Hardpoint Flak Buff: Reload Time 10 -> 8 sec, Removed Reload Time Ammo
- Hardpoint Flak Nerf: Build Time 40 -> 45 sec
- Deckgun Buff: Reload Time 26 -> 22 sec, Removed Reload Time Ammo
- Deckgun Nerf: Build Time 130 -> 140 sec
- Deckgun Buff: Ray Damage Multiplier against Blast Shield Door 1.0 -> 2.5
- Decklaucher Buff: Reload Time 24 -> 20 sec, Removed Reload Time Ammo
- Decklaucher Nerf: Build Time 60 -> 70 sec
- Magnabeam Ammunition Buff: Now unlocked by Upgrade Centre or Control Centre
- Nighthawk Bomb Nerf: Smoke Trail slightly moves away from Bomb

HS-Patch Commanders:
- Overdrive: Active 2 Overhaul
- Overdrive: Active 3 Transfer to Shockenaugh: Ammo Build Time -50% -> -25%
- Warthog: Passive 1 Buff: added Weapons
- Eagle Eye: Passive 6 Buff: added Decklauncher

Update: 7 Sep, 2024 @ 4:13am

Follow Up TCM Patch

Materials:
- Blast Shield Door: Add Projectile Damage Multipliers: Atom Cannon, Toxic Gas,
Toxic Gas Small, AP Minigun, AP Shotgun

Commanders:
- Armourdillo: Active 1 Buff: AP Minigun Damage Multiplier against Bracings 0.55 -> 0.6


HS-Patch Weapons:
- Flaming Thunderbolt/Nighthawk Buff: Destroy Shields on Impact
- Flaming Thunderbolt Buff: Projectile Damage 500 -> 625
- Flaming Nighthawk Buff: Projectile Damage 500 -> 750

Update: 6 Sep, 2024 @ 4:45pm

Major TCM Patch

Materials:
- NEW Material: Blast Shield Door
- Blast Shield Door: Add to Commander Abilities: Shockenaugh, Moonshine, Armourdillo
- Bracing Door: New HUD-Icon
- Armoured Door: New HUD-Icon
- Solar Panel Door Buff: Max Angle 20 -> 30
- Solar Panel Door: New HUD-Icon
- Improve: Material Descriptions

Weapons:
- Swarm Missiles Buff: +150 Metal Storage
- Warhead Buff: +250 Metal Storage
- Smoke Bomb Buff: Projectiles 3 -> 4
- Hellfire Shotgun Buff: Projectile Mass +25%
- Hellfire Shotgun: New HUD-Icon
- T3 Cannon Buff: Now has a normal Flaming Projectile that won't expire
- T3 Cannon Buff: Anti Air Health 80 -> 84
- Flaming T 3 Cannon: Add to Commander Abilities: Moonshine, Architect, Firebird, Warthog
- Howitzer Nerf: Projectile Speed -20% (Gravity Adjusted)
- Howitzer Buff: Anti Air Health 82 -> 84
- Plasma-Sniper Buff: Reload Time 3 -> 2 sec
- 20mm Artillery: New HUD-Icon
- Atom Cannon: Fix HUD-Icon

Commanders:
- Overdrive: Active 0 Buff: GaugeDamageHitpoints 2250 -> 1950
- Overdrive: Active 0 Buff: GaugeAttackHitpoints 3150 -> 2850
- Scattershot: Passive 5: Fix All Shotguns
- Scattershot: Active 3 Buff: Fix All Snipers Reload Time
- Spook: Active 1: Fix Decklauncher Projectile


HS-Patch Weapons:
- Marine Swarm Missiles Buff: +150 Metal Storage
- Marine Warhead Buff: +250 Metal Storage
- Deckgun Buff: Anti Air Health 42 -> 44
- Smoke Bomb Ammunition Buff: Projectiles 3 -> 4
- Decklauncher Buff: Metal Fire Cost 50 -> 40
- Thunderbolt Ammunition Buff: Metal Cost 75 -> 50
- Nighthawk Bomb Nerf: Projectile Damage 925 -> 900
- Ammunition Adjust: Set Metal/Energy Repair Cost to 75%/62.5% of Metal/Energy Cost
(Same as Technologies)

HS-Patch Commanders:
- Scattershot: Passive 5: Fix All Shotguns
- Pinchfist: Active 3: Fix Decklauncher

Update: 30 Aug, 2024 @ 5:47am

Major TCM Patch

Weapons:
- Flak Buff: Metal Fire Cost 20 -> 15
- Flak Buff: Shrapnel better against Deckgun, Orbital Laser and Atom Cannon Projectiles

Commanders:
- Architect: Passive 1 Buff: added Rope
- Architect: Passive 2 Overhaul
- Architect: New Passive Ability (3)
- Architect: Active 0 Nerf: GaugeDamageHitpoints 3150 -> 3750
- Architect: Active 0 Nerf: GaugeAttackHitpoints 9000 -> 10500
- Architect: Active 1 Nerf: Material Build Time -80% -> -50%
- Architect: Active 1 Nerf: Weapon and Device Build Time -80% -> -70%

- Overdrive: Passive 3 Buff: added Repair Station and Technologies
- Warthog: Active 3: Laser Damage Bonus +10% -> +15%
- Spook: New Passive Ability (2)


HS-Patch Weapons:
- Hardpoint Flak Upgrades: Now have Downgrades
- Nighthawk Bomb Nerf: Projectile Damage 950 -> 925

HS-Patch Commanders:
- Overdrive: Active 3 Buff: Ammunition Build Time -25% -> -50%