Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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Update: 20 Nov, 2022 @ 11:17pm

Changed up how religion works which should fix a lot of things. Also cleaned up the various text files.

Update: 17 Nov, 2022 @ 10:09pm

Fixed a few things here and there related to portrait variation, removed unused banners, replaced all sound files just in case, updated battle AI personality values a bit, added more faction win conditions.

Update: 17 Nov, 2022 @ 2:43pm

Update other languages with the new names

Update: 17 Nov, 2022 @ 1:18pm

Minor name fixes, one name lookup was missing a curly brace

Update: 16 Nov, 2022 @ 9:48pm

Fixed strat map graphics models and added about 30 names, mainly to the Illyrian peoples.

Update: 8 May, 2022 @ 12:51am

Removed shadows and emergent. Added back native religion. Updated script A LOT. Tests show Seleucids eventually collapse.

Update: 1 May, 2022 @ 1:53pm

Reverting to previous version

Update: 26 Apr, 2022 @ 11:12pm

Minor update, adjust some map borders, fix several script issues, change parthia and judea to be existing protectorate factions on the map, adjusted descr_strat and campaign AI to be more or less aggressive.

Update: 25 Apr, 2022 @ 1:12am

Up to 200 regions, added mercenary recruitment system (credit to milkerman), added weather system (credit to ViolentAtmospheres), fixed various issues with some strat models and some scripts, lowered population requirements for settlement upgrades, lots of other changes here and there to hopefully improve the game.

Update: 14 Apr, 2022 @ 3:28pm

-Resolve save corruption bug - had to rip out much of the religion aspects of the game
-Added 5 more regions
-Fixed some strat models
-Fixed some scripting
-Added more buildings for Italics
-Lowered Population requirements
-Will revisit religion later