Conan Exiles

Conan Exiles

Torchlight
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Update: 20 Oct, 2024 @ 11:12pm

AoH retrofit
- removed majority of modded objects
- what remains is handheld torches, sorcery lights and golem light

Update: 1 Jul, 2023 @ 4:25am

- changed handheld and sorcerous lights back to non-pbr model

Update: 24 Apr, 2023 @ 12:59am

- adjusted fireplace

Update: 14 Apr, 2023 @ 2:30am

- reduced amount of reflections handheld lightsources cause, so you won't be kissed by reflections from your shiny metal bu... battleaxe
- reduced cost of rendering radium golem headlights over threefold (funcom made them ridiculously expensive for no reason), also fixed tints

Update: 14 Mar, 2023 @ 9:15am

AoS Chapter three hotfix
- fixed an issue with journey system

Update: 14 Mar, 2023 @ 6:34am

AoS Chapter three update
- changed method of light rendering for handheld lightsources, it is bit more costly to render, but also more accurate and natural. Effectivley it will give torches (and such) some QoL, with technically much bigger radious, while keeping it real with physical-based fallof
- adjusted braziers with a touch of uniquness, so placing say cimmerian brazier will give slightly different light then stygian brazier, even thou all basic braziers have same light radious and intensity parameters
- reworked the way forges, cauldrons and casting table work, now they require fuel to run, much like furnaces, they'll accept wood, drywood and coal, it was needed so they'll properly auto off when done
- added new class for improvised torch, so it is not the same thing as regular torch, with just diffrent model
- added new handheld lightsource, a witchfire torch
- added light effects for portals

Update: 6 Dec, 2022 @ 8:46am

- small patch due to basegame changes to wisp spell

Update: 20 Oct, 2022 @ 7:20am

- removed a lot of changes that ended up either unnecesary or did not work as advertised,
- removed shadowcasting properties from most crafting station lightsoruces
- fixed some leftover inconsistencies

Update: 1 Oct, 2022 @ 7:32am

- optimisation pass

Update: 28 Sep, 2022 @ 3:19pm

- adjusted flicker and attenuation