Sid Meier's Civilization VI

Sid Meier's Civilization VI

Strudeler's Civilizations: Belarus (It's a Belarusian Halloween)
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Update: 11 Oct, 2024 @ 12:12pm

Update: 11 Oct, 2024 @ 11:50am

Update: 11 Oct, 2024 @ 11:49am

VERSION 1.2.0

->Happy Halloween.

->New graphics.
->Text changes.

->Vseslav gains an exclusive Hero unit when entering a new era for Heroes and Legends, this replaces his bonus Culture and Faith.
->Werewolf of Polotsk Hero: Does not have a Lifespan and retreats to the Capital when defeated; gains Combat Strength equal to the strongest unit produced; costs 1 Movement to pillage; ignores Movement penalties from features.
->Volkhv rework: Adjacent units gain +2 Movement; can rush the Production of Holy Sites, Theatre Squares, and their buildings.

->Belarusian ability renamed to People of the Marsh.
->People of the Marsh rework: Units gain +2 Movement when starting the turn on Marsh; tiles with a Marsh gain +1 Appeal.
->Batleja rework: +1 Culture and Faith; +1 Citizen slot; +1 Great Writer point per turn; 1 Great Work of Writing slot; tiles with Breathtaking Appeal or a Marsh in the city gain +1 Culture and Faith.

Update: 4 Aug, 2022 @ 6:58pm

VERSION 1.1.0

->New leader art.

-Added TSL support.

->Volkhv lowered to +1 Movement bonus, now has 2 Build Charges to accelerate Holy Site, Theater Square, Encampment, and their Buildings production by 20% (if a Volkhv completes a building then there is no bonus Culture or Faith).

->Belarus trait Forests of White Rus' now grants: Units +1 Movement when starting the turn on Woods, Rainforest, or Marsh; +1 Appeal on the City's tiles, additional +2 Appeal on Marsh tiles.

->Bateljka grants Hero units +10% Lifespan.

Update: 31 Mar, 2022 @ 6:31pm

VERSION 1.0.0

->Welcome to the launch.