Project Zomboid

Project Zomboid

Improvised Flooring
Showing 1-10 of 21 entries
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Update: 6 Sep, 2022 @ 7:52am

1.2.1.4173
  • Added Chinese translations Commit[github.com])

Update: 29 Aug, 2022 @ 9:09am

1.2.0.4173
  • Added ability to disassemble floor tiles Commit[github.com]
    • No skill required to attempt to disassembling flooring
    • The higher your carpentry, the better chance at success (Carpentry 6 = 100%)
    • Success produces a small amount of XP for the appropriate skill
    • Success produces a small amount of appropriate materials (Planks, Pipes, etc)
    • Scrap is produced on every attempt regardless of success
  • Resolved an ItemTweaker_Core conflict with FlooringPlus Commit[github.com]
  • Removed v1.0 obsolete items and code Commit[github.com]

Update: 6 Aug, 2022 @ 8:21am

1.1.5.4171
  • Recipes properly detect tool variants (Commit[github.com])
  • Added Spanish translations (Commit[github.com])

Update: 10 Jul, 2022 @ 7:30am

1.1.4B.4171
  • Added translations for the crafting UI (Commit[github.com])

Update: 27 Jun, 2022 @ 9:24am

1.1.4.4171
  • HOTFIX: Resolve an error with the "Trip Down Memory Lane" magazine (Commit[github.com])

REASON: This error was merely a nuisance and had no bearing on the actual functionality of the magazine. There should be no need to re-read or respawn the magazine if you had previously acquired it.

Update: 26 Jun, 2022 @ 6:15am

1.1.3B.4171
  • Reduced Easter Egg magazine spawn (Commit[github.com])

REASON: After extensive testing decided the spawn rates were too high at even 0.01 chances. Walking into the Louisville Hospital Gift Shop generated 2-3 nearly every visit I tested. Nerfed it to be 1/10th that amount so that it is far more rare and more of an easter egg than an actual item.

Update: 1 Jun, 2022 @ 6:31am

1.1.3.4171
  • Fixed incorrect skill requirements for Carpentry (Commit[github.com])
  • Fixed typo with easter egg magazine spawns (Commit[github.com])
  • Special thanks to Manwith Noname for their Bug report

Update: 23 May, 2022 @ 7:47am

1.1.2.4171 (Commit[github.com])
  • Fixed a bug causing Concrete recipes to duplicate buckets
  • Adjusted Bucket of Concrete recipe to match Bucket of Plaster recipe
    • No longer requires a Trowel to mix
    • Now requires 5 water (Was 1)
    • Now takes 150.0 sec to craft (Was 30.0)
    • Now properly plays a sound effect while crafting

Update: 17 May, 2022 @ 12:40pm

1.1.1.4170
  • Fixed Translations and Recipe names not loading for Linux users (Commit[github.com])
    Special thanks to Kyrrisayo for detecting, reporting and troubleshooting the issue

Update: 12 May, 2022 @ 10:28am

1.1.0.4170
TL;DR: Massive update that reworks a lot of the magazine logic and adds in previously unobtainable outside tiles like roadways and sidewalks. With the magazine rework, you can right-click any of the older "Obsolete" magazines and upgrade them to the new system.

Change List
  • Added custom texture pack to support inaccessible tiles (Commit[github.com])
  • Added exterior red tiles (Commit[github.com])
  • Added exterior roadways (8 of them) (Commit[github.com])
  • Added exterior sidewalks (4 of them) (Commit[github.com])
  • Added metal floor tiles (9 of them) (Commit[github.com])
  • Added canvas tiles (4 of them) (Commit[github.com])
  • Added Gardening tiles (3 pavers, 1 artificial grass) (Commit[github.com])
  • Added Bucket of Concrete recipe (Commit[github.com])
  • Added Easter Egg carpet (rare) (Commit[github.com])
  • Fixed bowling alley to be pickup-able once placed (Commit[github.com])
  • Wooden Floors no longer require a wooden magazine (Commit[github.com])
  • Carpets no longer require the carpet magazine (Commiit[github.com])
  • Consolidated all Tile Flooring into a single magazine (Commit[github.com])
  • Consolidated all Branded/Franchise floors into a single magazine (Commit[github.com])
  • Renamed all v1.0 magazines to "(OBSOLETE) Magazine Name" (Commit[github.com])
  • Added upgrade path to migrate 1.0 magazines to 1.1 (Commit[github.com])
  • Fixed incorrect delta use in ImprovisedFlooringPlus (Commit[github.com])
  • Reworked distribution policies for magazines (Commit[github.com])
  • Fixed some default flooring tile names to avoid confusion (Commit[github.com])

Regarding Obsolete Magazines
All v1.0 magazines are now considered obsolete and no longer spawn. However if you have discovered them in your world already they can be upgraded to the new magazines by right-clicking them and selecting "Upgrade Magazine"

  • 1.0 Carpet magazine converts to a regular magazine
  • 1.0 Wood magazine converts to a regular magazine
  • 1.0 Branded magazines convert to the v1.1 Franchise magazine
  • 1.0 Industrial magazine converts to the v1.1 Industrial magazine
  • 1.0 Tiles1, Tiles2 and Tiles3 converts to the v1.1 Tile magazine

New Magazines
  • There is a new "Urban Road and Walkway" magazine to learn roads/sidewalks
  • There is a new "Garden and Home" magazine to learn the new garden pavers & artificial grass
  • There is a new very rare magazine that teaches a hidden easter egg floor tile