Horizon's Gate

Horizon's Gate

Many Dependencies
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Update: 9 Mar, 2023 @ 3:12am

~~ fixed another typo
~~ Fixed wrong hit chance for Timeless Shot

Update: 8 Mar, 2023 @ 8:57pm

~~ Renamed turnsPassed AV to turnsPassed1.
~~ Fixed typo in Timelock's Time Steal action.
~~ other changes
-- removed unused formulas

Update: 5 Mar, 2023 @ 11:38pm

~~ Fixed a typo

Update: 5 Mar, 2023 @ 11:32pm

ROCINANTE-1
Gallop on, Rocinante! Justice shall prevail!
++ New Class: Remnant Fixer.
++ New Status Effects (used for Remnant Fixer):
>> Rupture: Weapon attacks deal additional damage equal to Rupture count.
>> Deep Cuts: Take 25% more damage from Slash weapons. Cannot be dispelled.
>> Imbalance: -1 Move and Jump. -18% PhysEva and -9% MagEva. Cannot be dispelled.
++ New SFX (used for Remnant Fixer): sfx_pb_*: draw1, draw2, impact1, impact2, samuraiBling, shingThud, slash1, slash2, stab1, stab2, stab3
++ Added duplicate turnsPassed (turnsPassed2) av for unconsumed use.
-- Removed and Archived a lot of WIP/unfinished override reaction effects (Stagger Damage, Stagger Resist, Emotion Level).

Update: 5 Mar, 2023 @ 2:38am

KOLDERA (Postponed)
!!-- Disabled all classes in testing. To enable them again: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2942575705
~~ Fixed errors in Whirl Field passive.
~~ Fixed some copy-paste errors in the miscweps stuff and rebalanced kunais. Thanks to KingJoshington for pointing them out!
~~ Mundane halberds no longer require line of sight.

Update: 23 Nov, 2022 @ 4:43pm

Ash Monk
++ Ported and kinda reworked.
++ Replaced Wildfire with Scorching Burst.
++ Replaced Camael with Ex Magna Flamma.
++ Replaced Healing Flame with Rejuvenating Flames.

Update: 22 Nov, 2022 @ 11:06pm

KOLDERA-4
~~ Enabled Soulblade and Magister and removed essence requirements.

Dual Templar
~~ Entrust ability no longer attracts attention.
~~ Fixed error in Thundering Lance's Elec damage formula and increased base damage to 18.
~~ Fixed error in Paralyzing Chain's tooltip.
~~ Halved all of Twisting Assault's weapon damages.
~~ Physical earth AoE accuracy no longer affected by darkness acc debuff.

Songlord
++ Ported. Renamed to Impresario. That's about it.
~~ Changed stuff
~~ Abilities have higher MP cost if caster is Deafen.
~~ Fixed incorrect Yesod Crystal's action.

Update: 22 Nov, 2022 @ 8:06pm

KOLDERA-3
Dual Templar
++ Ported and Reworked.
++ Class armor sprites.
++ New status effects: Trusting, Templar's Lance, Templar's Chains, Dual Tempest.
++ Made new abilities and trashed the old ones.
~~ Reworked Entrust: now grants Dispel immunity.
~~ Little to no changes to passives.

Other:
++ New SFX (from Maou Damashii):

sfx_* ricochet, buff1, buff2, debuff1, crystal1, waterdrop1, fizzle1, woosh_fire, steam_short, steam, steam_long, chant1, cosmic1, cosmic2, cosmic3, thunderRain, dark1, dark2, dark3, dark4, monster1, monster2

Update: 17 Nov, 2022 @ 6:03pm

KOLDERA-2
~~ Timelock enabled for testing again. (Binah requirement disabled)
~~ Timelock changes and fixes.
~~ Simplified some of the general reactions and formulas.
~~ (maybe) fixed stagger, stagger resist, and emotion level.

~~ Other fixes

Update: 16 Nov, 2022 @ 8:52pm

KOLDERA-1 It was the cheapest brand we could find.
!! Reorganization and rework of the entire thing. If there are problems, try resubscribing first.

!! Reworked MiscWeapons again! Fixed up weights, changed journal descriptions, etc.
~ Arbalest: removed aim debuff. Now pierces 30% PhysDef and has moveDistance debuff.
~ Awlpike: deals double weapon damage if target's PhysDef is 0 or less.
~ Baselard: removed physeva buff. changed element to dagger. Pure d:swordDmg, d:daggerAcc formulas. Has a chance to deal +1 damage.
~ Buckler: Now also grants +1 Shield Skill.
~ Boomerang: No longer drops on the ground after thrown. Damage reduced to 3 (was 7).
~ Glaive: Damage: axeDmg + 50% spear skill.
~ Halberd: Weapon base damage reduce by 1. Damage: axeDmg + spear skill. Accuracy: base spear - 15.
~ Kama: Weapon base damage reduce by 1. Damage: axeDmg + 50% dagger skill. Accuracy: base dagger - 10.
~ Everything else: changed weights and formulas but like I forgot to document lol
~ Other changes to other unsorted items

~~ Bleed rework: 9999 max stack, to last indefinitely. You lose HP equal to half of your Bleed stack at the start of your turn and when you take an action. Halves bleed stack every time it activates. Take 25% additional damage from bladed weapons. Cured by bandages, regen, and fire. Resets at the end of combat.
~~ Updated all related Bleed actions that exists in MaD (like 2).

Other
>> Peacekeeper's Deflect now properly requires melee instead of weapon.
++ Added portraits for: Gustave

Note
!! Following are not yet reworked. Avoid using.
- FFT, Bofuri, otherIncomplete, EHC, GeneralCrafting, RecipeBooks, Stations, Alchemistry, Culinary