Horizon's Gate

Horizon's Gate

Many Dependencies
Showing 41-50 of 61 entries
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Update: 11 Sep, 2022 @ 1:10am

Timelock reworked once again and now works for real.

Can be enabled through Many Compendiums

Update: 9 Sep, 2022 @ 11:56am

Disabled Timelock because broke :(
no test yet

Update: 1 Sep, 2022 @ 3:31pm

Peacekeeper changes
>> Deflect: Shield->Melee requirement. No longer grants shield skill buff. No longer uses an action. Melee counter now deals 100% damage + your skill Shield and is activated when dodging as well.
>> Stand Off: 15->10 TTA duration upgrade (65->50 TTA max duration).
>> Peacekeeping: no longer misses.
>> Nightworks: 5->7 MP. Reworked: Melee attack a target for 125% damage. If the target has full HP, deal 25%-75% additional damage and refund your spent MP.
>> Law and Order Passive: 2 MP recovery -> caster shield skill MP recovery.

Other
>> Enabled new Timelock for testing. Disabled its Binah unlock requirement.

Update: 11 Aug, 2022 @ 10:58am

ALIVE-7
++ Peacekeeper, Peacekeeper (YC) Class (I forgot to disable lol)
>> Emotion Level, Stagger, and Stagger Resist now reset at end of combat.
>> Fixed Stagger not removing properly due to duration. Other Stagger changes.
--!! Moved all songs to a new mod folder (this is to reduce size of this dependency. Songs and music are technically optional anyways).

Update: 5 Aug, 2022 @ 9:36pm

ALIVE-6
++ Added a formula to check for caster's counters.
++ Added Stagger mechanic (enabled via lunatic status). I sure do love LoR.
++ Added Emotion Level mechanic (enabled via lunatic gvar). I sure do love LoR.
++ More actTimer soft overrides
++ Added some icons and stuff
++ Added and implemented the Alchemistry Workstation and general modules
>> Slightly reworked Intercept status.
>> Disabled Reminisence passive in favor for an AV Reaction.
>> Changed lunatic from av to gvar
>> Other changes
~~ Reorganized folders

Update: 27 Jul, 2022 @ 5:28pm

ALIVE-5
++ Timelock Reminiscence icon
++ new ActorValue Purity Shell that gives immunity to Spirit Damage.
++ new ActorValues: Shocked, Deafen, HP Decay, MP Decay, Disease,, Drunk, Slow, Haste, Curse, Bless, Magic Shell.
++ new hazards Smoke (neutral)
>> Atal's jug of blessed water now grants Purity Shell
>> Fixed Force Rifle Harz Custom's reload action consuming combat action
>> Fixed Purification Stone (party) not applying properly
>> Modified some GTTV class journal entries
>> Other Timelock changes
>> Fixed formula error for sea monster attack actions
>> Reworked Spirit status effect and added FX for decaying reaction
>> Reworked Bleed status effect
>> Reworked Accelerated and Decelerated status effects
>> Reworked Fatigue status effect
>> Other additions
>> Moved files around
-- Removed Weakened Essence (replaced by MP Decay)

Update: 20 Jul, 2022 @ 6:46pm

ALIVE-4
++ Implemented the quest dialog for investigators
++ Ported and reworked Timelock class
++ Added some other things such as sprites, items, songs, etc
++ Added a soft override check for ship research to disable research for ships with 0 value
-- Removed Fermenter and related assets
~- Disabled royal_questgiver and investigator_other's additional quest page template thing

Other Fixes
>> Fixed wrong glass/beer vial sprites
>> Fixed wrong glasscutter journal ID and title
>> Fixed wrong water journal title

Update: 16 Jun, 2022 @ 12:30am

~~ fixed locItem_ruins image

Update: 16 Jun, 2022 @ 12:07am

-- Removed Reeve's old MiscWeapons journal dialog
~~ other

Update: 16 Jun, 2022 @ 12:04am

ALIVE-3
++ royal_questgiver_quests side-quest dialog node with unlimited pages
++ other