Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Close Quarter Reworked
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Update: 11 Sep, 2024 @ 5:19am

Added more euro_cobble ( town borders ) to cq7.

Update: 10 Sep, 2024 @ 6:35am

Reworked cq7 which is ongoing.
All floating entities will be tidied up over time.

Update: 10 Sep, 2024 @ 12:29am

Reworked cq7 much more. All buildings have been re positioned as a lot of them were out of place. Also I have introduced town borders or euro_cobble, this work is slowly ongoing.

Update: 8 Sep, 2024 @ 4:28pm

cq7 reworked using Liberation.
Updates are ongoing.

Update: 6 Sep, 2024 @ 4:40am

Some fixes to cq13.

Update: 6 Sep, 2024 @ 3:41am

Some fixes to cq8. cq11. cq16.
The fixes for both map builds and mission files.

Update: 5 Sep, 2024 @ 5:13pm

A lot of map work has been reworked using Liberation Update. A lot of map work is very unfinished but very playable on all the same. Cq11 has been replaced with bf4 taken from my other work here; https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3209469919 while cq11 will come back into Close Quarter at another time.

All maps reworked are as follows:
cq8. cq10. cq11 (replaced with other map work), cq12. cq13. cq14. cq15. cq16. cq17.
At present time cq7 is being reworked.

All map work is still being reworked using Liberation Update.

Mission files need tidying up so really its a gamble what you get when you load up either mission 1 or 2, keeping in mind, this is in some maps after cq7.
All mission files will be tidied up on next update.

Overall, since reworking all map work now Close Quarter feels a lot lighter in performance wise when in-game and not as laggy as I have found with a lot of testing that MoW2 mod is a lot heavier in performance than Gates of Hell default which really is why am always excited when I hear about new dlc in the pipeline as there can be new building assets for the editor which is what am really only concerned for.

Updates are ongoing.

Update: 13 Aug, 2024 @ 11:40pm

Another minor fix.

Update.Tuesday 28th August 2024@04:08am
All map work is being reworked which is a lot of models in maps being replaced by the newer up to date models or entities we have now in Liberation Update. Some buildings from the MoW2 Mod will remain while others will be replaced by the new French buildings. A lot of map work is reworked using same original town designs while other map work will have had a total overhaul. This rework is also including all town borders to be replaced by the new town border we have now being euro_cobble and others to. All walls and fences will be updated as well.

Update: 13 Aug, 2024 @ 10:47pm

Some more fixes to cq9.

Update: 13 Aug, 2024 @ 10:17pm

Minor fix.