Barotrauma

Barotrauma

Sardina V1
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Update: 19 Oct, 2022 @ 8:55am

-Added active battery controller to compensate slow automatic reactor turbine. When reactor turbine output is higher than needed, batteries take additional power to charge instead of damaging junction boxes. Batteries charge to ~95% to leave space for system to work. This is similar to real life KERS.

Update: 13 Oct, 2022 @ 2:40am

-changed back from dual coilgun to coilgun (too op for tier II)

Update: 12 Oct, 2022 @ 6:22am

-finetuning the auto reactor

Update: 12 Oct, 2022 @ 5:04am

-fine tuned reactor's auto control when docking and undocking

Update: 12 Oct, 2022 @ 4:00am

-Hostages should be able to follow you into submarine

Update: 11 Oct, 2022 @ 10:51am

-Fixed link between large hardpoint and loader
-Added double coilgun

Update: 11 Oct, 2022 @ 9:50am

-added "dontsellitems" on weapon holders and some compartments
-added large turret hardpoint
-class is set to tier 2
-removed 2 railgun racks
-added lever for disabling the auto reactor
-price is modified from 7000 to 10100 MK

Update: 8 Oct, 2022 @ 12:28pm

Update: 3 May, 2022 @ 2:44am

-Changed sub name
-fixed repair duration for research station

Update: 28 Apr, 2022 @ 6:50am

-put some labels on supply cabinets
-bots are now able to take fire extinguisher and diving suits from lockers