Conan Exiles

Conan Exiles

IMMERSIVE WARRIORS
Showing 11-20 of 67 entries
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Update: 29 Nov, 2023 @ 6:05am

-Fixed the cannibalism logic so that animations can be visible in multiplayer

-Added a button to drink your own pee to reduce thirst occasionally (provided that your bladder is full enough)

-Rearranged all the personal hygyen actions under one global category in the immersive warrior menu (accessible through the vanilla emote menu)

-Reviewed the logic implying character appearance change to avoid too many occurrences of Immersive Locomotion triggers (big headache)

-Enhanced the PeePoo anims for male & female

Update: 26 Nov, 2023 @ 8:55pm

Medieval Shower
-Fixed the Medieval Shower placeable (should be visible and water should be activable with sfx)

Finishers
-Added one finisher (Tempest Fury Dance)Seems buggy Though

SmallCampFire
-Improved the logic for the sequence of roleplay anims at campfire (should no longer get interrupted)
-Added a sleep looping emote at c with all transitions from Stand/Cross/Sleep
-Added 2 intro anims to ignite the fire when placing the campfire on the ground (working in solo only for now)

Update: 21 Nov, 2023 @ 4:36pm

-FINALLY Fixed the datacmd logic for body constraints. Should now work on all types of config. Thanks to the CE community
-Added Cannibalism Emote. Just interact on human body corpse to have a feast!
-Reduced the frequency of enemy spotting voice line for players

Enjoy
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Update: 6 Nov, 2023 @ 8:06pm

-Fixed the finisher logic. NPC will kneel below 21 Hp

Update: 4 Nov, 2023 @ 7:08am

-Set the follower number limit back to default
-Fixed the shower logic fo thralls and player (3 randoms animations) (not perfect yet)

Update: 23 Oct, 2023 @ 2:57am

-Fixed the turn ON/OFF logic for finishers (that was no longer responsive)
-Fixed the finisher logic that would only trigger the Nomadic Cyclone
-Fixed the Boss Drop logic that would not offer the 4 latest finishers.

Update: 22 Oct, 2023 @ 4:17pm

-Added 4 finishers (A total of 14 hand to hand finishers)
-Fixed the finisher logic (finisher notes should now be deleted from inventory after use)

Update: 18 Oct, 2023 @ 9:42pm

-Fixed the crouching thrall logic and added a button to the vanilla emote menu to make them walk while crouching provided they are currently following with the normal follow button

Update: 17 Oct, 2023 @ 12:26pm

-Restored the follower limit to default values (use better thralls to increase this limit)
-Fixed non hostile mode that could happens sometime.

Update: 16 Oct, 2023 @ 11:38pm

-Fixed the permanent visibility bug of the Constraint Widgets (pee/poo/sleep/flirt)

-Fixed the rubberbanding issues when using modded emotes at small campfire (just click on Kneel or CrossLegs icon to trigger random contextual emotes for your character)

-Added more thrall healing and eating/drinking animations when regenerating health

-Human active followers will now crouch as per player locomotion. By default, followers will run while crouching, but you can reduce their speed by asking them to stop following you (while staying in crouch position and then use the walk button for NPC from the immersive social interaction menu icon when interacting with a thrall)

-Added 10 hand2hand or magic spell finishers (retrievable on notable humanoid NPC corpse).
As this feature is still a WIP, you can disable it in the Immersive Warriors settings menu
I will add more finishers per weapon later.

For now, I just need your feedback to improve the code.

So far, (besides placement issues) I have noticed that the camera and the character tend to be desynchronized if you were locking your target or moving too much during the finisher. Generally, waiting for the end of finisher and then successively activating first person camera and then third person camera can solve the problem.

But of course, I'll implement a better systems in a few days.

Thank for your feedback and support

Have fun!