Conan Exiles

Conan Exiles

IMMERSIVE WARRIORS
Showing 31-40 of 67 entries
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Update: 1 May, 2023 @ 6:19pm

*About the sleep progess bar
-By default, you now have 50% of chances to increase your sleep progress bar when providing any sort of efforts instead of the initial 100% trigger chance setting.
This value can be tailored to your gameplay style in the Immersive Warrior settings menu, (yawn/sleep settings).

-When reaching 50%, 75% or 90%, the sleepliness progress bar will pops up on screen for a short period of time

-Removed tons of unused animation to reduce mod size

-Add a checker for those still having problem with the stamina regen.
1. Stamina should now automatically regen if it get stuck to zero for more than 5 seconds
2. You can also regen 5 points of stamina by using the catch breath emote accessible through the vanilla emote menu

Thrall Campfire break
-Fixed the everlasting campfire sfx when asking thrall to have a break

Update: 21 Apr, 2023 @ 11:40am

-fixed the sleep progress bar bug. Now admin can properly enable/disable sleep feature.

-replaced the scout thrall advanced order by a simple routine system.
This is still a W.I.P., so don't abuse the feature in multiplayer sessions.
It might affect performance if you assign too many tasks without clearing them a bit

Update: 12 Apr, 2023 @ 2:10pm

Player
-fixed the new normal drinking anim that was not triggering (when consuming purified water for instance)
-fixed a few workout anims in terms of shoulder proportions

Update: 11 Apr, 2023 @ 8:56pm

Player
-The potion drink anim should now be triggered as intended instead of the standard mug drinking anim when drinking magical brews

-Improved the waterskin drink anims

-Added one drink at well animation + specific voice lines for this event (male character only for the moment)

-Added one normal drink animation


Voice lines:
Commanding Troops VL should now be triggered even with vanilla thrall orders, but immersive locomotion needs to be enabled through the Immersive Warriors menu (vanilla emote menu).


Thrall advanced orders
Praying*
-Improved the thrall pray animation (shoulder and feet/floor gap)
-Better syncronisation of thrall pray animation and voice lines

-Added 3 pray variants for the thrall advanced orders (total of 4)

Update: 10 Apr, 2023 @ 12:34pm

-Fixed the fishing logic bugs
*fish 3d model should appear when cathing fishing (3 fish variants)
* the fish school should be visible when it's time to throw the spear

-Fixed all pee/poo bugs.
*No weird unfinished textures should appear when peeing/shitting & removing/putting on clothes.

*The rectum/bladder bar should be reset each time your purge it by peeing or shitting

-Fixed the sleepliness logic (not exactly as I wished, but still better):
*Player should yawn at half way of the progress bar and fall asleep with a freezing animation by the end of the sleep progress bar status

-Fixed the smoking logic
*the once ever lasting "drunkness" of thrall after smoking will now stop after a few seconds. Thrall will vomit when going back to normal state (if not, you can use the stop button from Immersive Emotes.

-You can now use many vanilla flowers, mushrooms or plants to prepare the weed joint

-Fixed the T pose happening on thrall when using the purple return button to call them

-Added 3 eating animation variants while standing (total of 5)


Update: 26 Mar, 2023 @ 2:28pm

Sorry for this small update, but I have major bugs

-Removed the increased follower limit for better compability with other mods that better handles this feature (sorry, just a mistake from previous update).
-Fixed the stop follow from the purple button again.
-Increased the type of tool to be used to get fishes both for thralls and players. You can normally use any vanilla 2 handed spear for this command
-Reduced the delay for the command to be effective when asking a thrall to follow you

N.B. about the fishing command for players, you should normally have 3 hints to know when to catch a fish :
1 pad vibration feedback
2 small splash water effect
3 a few fish school spawn (but for some reason, does not seem to appear in the real game). Will fix that asap

-Changed the shortcut to trigger the throw and catch fishing animation (use the "=" just before backspace)

-Added both eating anim variants for male and female

-Fixed the invisible fish mesh catched when fishing

Update: 26 Mar, 2023 @ 3:26am

-Fixed the thrall switch command. Easily switch to any following npc called with the purple follow button)

-Fixed the move purple button logic. The game will call lastest invited followers with the purple button first (if still following or alive) to perform any advance thrall orders.
In case of fail, any other follower called with this same button will try to execute the advanced order

Players can now fish and workout to gain XP or fishes (through the Immersive Warrior button in the vanilla emote menu)

-Enhanced the thrall capturing animation

-Fixed and enhanced the thrall fishing logic /animations (should be working much more often )

-Fixed the magic particle effect that should appear when removing/putting clothes

Update: 14 Mar, 2023 @ 9:28pm

Just updated for Chapter 3

Update: 10 Mar, 2023 @ 5:54am

-renamed the mod as per its evolution

-added thrall order management buttons in the Immersive Heroes menu from the vanilla emote menu to enable/disable basic and advanced thrall orders

-there is currently a problem with the sleep animations when tired. It does not trigger. So it is no use to activate the sleep bar for now, otherwise, it may trigger rubberbanding issues.

-fixed lot of non-sense logic from many events I created in my early modding days
Again, you may experience rubberbanding when interacting at small campfire to trigger roleplaying animations. The logic here is insane, I need to make it simpler. So avoid using it for the moment



-fixed the logic to switch thrall voices at runtime with the settings being saved for next server reboot (use IQoL to get access to more muted vanilla voices)

-pee/poo/sleep bar status are now saved at runtime and saved status loaded at beginplay

-changed the splash effect of some drinking anims

-changed the pee/poo/sleep progress bar textures

-changed the code relating to the animations of pee/poo/sleep events as it seem they caused rubberbanding issues (character can walk a little, but he's called to initial place for a quick period of time)

-sleep/pee/poo anims should now trigger properly during multiplayer sessions

-reduced volume of bottle fillings sfx

-added fart/burp sfx as audio signals when rectum/bladder capacity are nearly full (starting from 75%)

Sorry people I am tired, I have other features and requests nearly ready, but I need to work on them a little. Next update this week-end

-removed the F8 shortcut linked to the widget visibility

-rewrote the logic behind the river drinking anims (to avoid random teleportation)

Update: 6 Mar, 2023 @ 8:01pm

-fixed the bug that lead to T-pose when getting on a mount while Immersive Locomotion is enabled (for now, your character will automatically switch back to vanilla mode)

-added buttons in the Immersive Heroes thrall radial wheel when interacting with thralls, in order to switch thrall voices at runtime without having to relaunch server or session

-added buttons to the thrall command radial wheel for the basic commands (move/attack/stop/return:
Why?
1 the move button is not working by default
2 adding voice lines to these orders
3 thrall will join the exact player position when asked to "return" instead of stopping as soon as within following distance

-made some voice line replies more consistent according to the relevant requests (thrall switch)

-reintroduced repair and fishing orders for thrall

-fixed the water splash particle spawning when opening the waterskin before drinking

-removed a couple of settings that may lead to rubberbanding : character stuck in place at begin play

-added voice for weapon breaks

-sleep, pee and poo on/off states will now be saved according to admin console command tyoed (but not the amount yet, I don't want to mess too much the game for now)

-removed the limit of 10 followers human to default settings (I will create a separate mod for that feature, as I cannot enable/disable it on demand