Stellaris

Stellaris

Landmass
Showing 11-19 of 19 entries
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Update: 19 May, 2022 @ 11:33am

Changes:
- Version Change for hotfix

Update: 18 May, 2022 @ 1:52pm

Changes:
- Megastructure files modulized. (Easier to replace individual shipset Megastructures models this way)

Update: 17 May, 2022 @ 8:32am

Changes:
- Attempted to fix colossus misalignment
- Moons scaled up from 0.6 to 0.8
- Fleets now park directly above planets (Sometimes)

Update: 15 May, 2022 @ 12:54pm

Changes:
- Asteroid ring amount and scale increased by a small amount

Update: 12 May, 2022 @ 2:16pm

Changes:
- Reverted some values on Quantum Catapult .asset file as I forgot to revert it before uploading.

Update: 12 May, 2022 @ 2:15pm

Changes:
- Mesh changes for Quantum Catapult to reduce selection radius.

Update: 12 May, 2022 @ 1:10pm

Changes:
- Orbital Ring Upscaled.
- Quantum Catapult Upscaled.
- Star Eater Upscaled.
- Readded Shipset Unique Ringworld textures.
- Reorganized Dyson Sphere files.
- Version Checksum updated.
- Changed some code to reflect latest changes to the game.

Update: 8 May, 2022 @ 11:50am

Changes:
- Adjusted Default Plane Height by -200 to fix planet cracking visuals.

Update: 5 May, 2022 @ 10:16am