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I hope you still find time in your full-time job to update this mega super mod. It would be a shame if not.
Apart from a few graphical errors, the mod still works well.
English is not my language, sorry
Combined with Landmass/Miniatures you get an overall speed that's ~20% slower than vanilla in terms of times to survey a system. I think this also helps the AI somewhat because it makes vanilla-ish assumptions about how long things take be broadly accurate.
I have no idea how to do this, and no idea how it would affect other mods like ESC, but if anyone else does it would be great if we had an addon like that.
I like that you kept the vanilla values as reference. Its obviously a great help.
I`ll start tinkering asap. Thanks for the inspiration. :)
1. SYSTEM_SPACE_SCALE_MULT controls the system scaling. Its set to 100 but the default is 10
2. SHIP_SPEED_SCALE controls the travel speed. Its set to 0.0075 and the default is 0.045
3. Feel free to use my mod as a stepping stone for yours! I merely edited vanilla values so anyone should be freely able to do what I did
i got a few questions. First i little context though. I would like to revert the upscaling to an extend that orbits as they are look a little more realistic. Not too extreme, real distances out there are simply mindboggling. There are other mods doing stuff like that, but unfortunately those i have found do other things that make them less compatible to my favored mods. Your mod seem to be a good template for my idea.
1. What values need to bechanged without changing the size of the systems, if possible?
2. How did you increase travel speed? Is it due to the upscale of the entire system by keeping the speeds?
3. Are you ok with me doing that to your mod? :D
It also keeps most of the projectile gfx from vanilla so there should be no issues with using tech/weapon mods
Thanks so much for updating these mods
I have a question on the value of scale since I'm using tech mods which adds new weapons and such + compatability mods that increase the values by x3 or x6
Which scales does Landmass use? Closer to x3 or x6?
Are they supposed to be changed with this mod?
Outside of that, I can't guess what your issue would be as it would probably be a system related issue at your side.
It was fine yesterday, and I did nothing different.