Stellaris

Stellaris

Landmass
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Update: 14 Mar, 2023 @ 4:46pm

Changes:
- Version update to 3.7.*
- Updated code to latest revisions

Update: 22 Jan, 2023 @ 10:20am

Changes:
- Reverted behaviors for Artillery and Behavior combat computers

Update: 2 Jan, 2023 @ 10:44pm

Changes:
- Added has_landmass_mod trigger for 3rd party mod checking

Update: 26 Dec, 2022 @ 4:59am

Changes:
- Fixed Ringworld construction phase having huge holograms during the initial ring construction phase

Update: 25 Dec, 2022 @ 4:28pm

Changes:
- Added Crisis System effects scaling

Update: 24 Dec, 2022 @ 1:03pm

Changes:
- Updated version to 3.6.*
- Added Toxoid shipset asset scaling

Update: 3 Jul, 2022 @ 10:51am

Changes:
- Version update from 3.4.3 to 3.4.5

Update: 6 Jun, 2022 @ 7:10pm

Changes:
- Added Define changes to SHIELD_EFFECT_TIME_SCALE, SHIELD_EFFECT_LOOP_INTERVAL, and SHIELD_DISTANCE_FROM_SHIP to help with the effects of ASB-Ironman mod.
- Increased visible particle effects further

Update: 23 May, 2022 @ 12:02pm

Changes:
- Scaled up System Nebula and Storms
- Increased cull radius for Ringworlds

Update: 21 May, 2022 @ 9:54am

Changes:
- More File organization