Project Zomboid

Project Zomboid

[B42/41] Adrenaline - Panic Counters Tiredness
Showing 1-6 of 6 entries
Update: 17 Dec, 2024 @ 9:46pm

v2.0
  • Updated mod for b42
  • Added sandbox options

Update: 16 Aug, 2022 @ 10:04am

V1.2.2
  • Reduced the rate at which fatigue is restored (1.8/s -> 0.7/s).
    - This will reduce how much extra fatigue penalty is applied during a long encounter where the panic level flucuates a lot.

Update: 16 Aug, 2022 @ 9:54am

V1.2.1
  • Disabled debug mode that was left enabled last update

Update: 16 Aug, 2022 @ 9:52am

V1.2
  • Further tuning of the fatigue penalty based on playtesting ( 4% -> 1.5%)

Update: 3 Aug, 2022 @ 5:30pm

v1.1
  • Reduced the extra fatigued gained after calming down from an adrenaline rush to more reasonable levels [8.5% -> 4%]

Update: 11 May, 2022 @ 8:07pm

v1.0
  • Initial release