Telepath Tactics Liberated

Telepath Tactics Liberated

Fate of the Wayward
Showing 11-20 of 28 entries
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Update: 28 Jan, 2023 @ 8:44pm

Bugfix: Ya'seek's conversation endlessly looped on the first branch during the first barracks scene.
Bugfix: The second barracks scene was missing some lights.

Update: 28 Jan, 2023 @ 6:15pm

Bugfix: General Parth Shaan's portrait wasn't showing up in cutscenes.

Update: 26 Jan, 2023 @ 8:25am

Updated survey link in description (previous update) and Chapter 2 Epilogue (this update).

Update: 26 Jan, 2023 @ 8:25am

Update: 26 Jan, 2023 @ 7:57am

Chapter 2 is released! Besides this content update, a few existing bugs were addressed. However, see the Known Issues thread. A fresh save is recommended for the best experience.

Bugfix: in some Prologue and Chapter 1 missions, enemies had started to attack the scenery more than normal. This should be addressed now.
Bugfix: in Watery Grave, added some tags to the golems so they should once again attack your ship's "Walls".
Bugfix: blank dialogue branch removed from No Rest cutscene.
Bugfix: fixed an issue that made the experience gains of prologue characters (other than Ya'seek) to not carry over into Chapter 1.

Update: 9 Sep, 2022 @ 12:17pm

Bugfix: Updated a script that could prevent Wayward Flight from ending if too many turns had passed between Gomez having an insight and Ursula reaching her destination.
Updated a behind-the-scenes dialogue in Wayward Flight that might have been affected by the same issues the Gomez dialogues were.

Update: 5 Sep, 2022 @ 8:40am

Bugfix: fixed another problematic Gomez dialogue in An Explosive Exit.
Bugfix: fixed a script that nuked all of your units for 100 damage during/after the third camp scene in the alternate prologue route.

Update: 19 Aug, 2022 @ 11:11am

Several updates and bug fixes!

- Bugfix: Cricket loops now play during a couple of the camp scenes in the prologue, for the first time in the public release! Turns out some files names had gotten changed.
- Bugfix: A dialogue that Gomez could trigger during Wayward Flight could softlock the game. The dialogue has been altered to hopefully prevent it happening.
- To cut down on wait times during Brellian turns in the prologue, a couple of their self buffs have been cut and baseline stats adjusted:
1) Brellian Crossbowers have lost the Aim skill, but gained +1 Strength base.
2) Brellian Shieldwalls have lost the Guard Stance skill, but gained +1 Reflexes and Counterattacks base.
- The necromancer's spirit summoning ability has been removed. This skill was defunct anyway, this was done just to clarify that she will never use that skill.
- Grappleshot (the long range chain skill some golems use) range will now be visible on the map when clicking on an enemy golem with this ability.
- A couple of the options in Unfated Beginnings have been altered.

Update: 29 Jul, 2022 @ 4:59pm

Minor update: the Shaman now has custom icons for his Skills! These icons may or may not be final.

Update: 28 Jul, 2022 @ 3:36pm

Bug fix: Kasimir should now have his class updated if you made the correct choice during Ill-Gotten Gains even if he dies before the map ends.