tModLoader

tModLoader

Weapon Enchantments
Showing 191-200 of 383 entries
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Update: 30 Dec, 2022 @ 8:05am

1.0.1.9(30DEC22)
-Fixed an issue with Lunar Flair hitting more often than intended with All For One enchantment. This should fix similar issues with All for One. (@Charlesisdead#1458)
-Attempted to fix issue allowing enchantments to ignore their restrictions when crafting an item into a different type of item. (example: crafting a melee weapon into a magic weapon) (@ExplosiveBoi#2526)
-Fixed being able to bypass the max number of enchantments by crafting. (@PeskyCubed#5894)
-Fixed issue with Recursive Craft that would cause significant lag (Probably due to an extreme number of crafting recipes). Recursive Craft will now be checked for before adding all of the extra enchantment and essence crafting recipes and will prevent them from being added if Recursive Craft is enabled.(EgotisticalElf - Steam, @ShadowTheBatBoi#5150)

Update: 21 Dec, 2022 @ 11:31am

1.0.1.8(21DEC22)
-Updated the Damage class swap enchantments to convert projectiles spawned with a weapon to the new damage class. This allows some interactions to work as expected that weren't working before such as the Striking Moment Buff from the Sergeant United Shield. (rocksinshoe - Steam)
-Fixed Attackspeed enchantments no longer affecting I frames like they used to. (@Kira (The Court Jester))

Update: 22 Nov, 2022 @ 6:06pm

1.0.1.7(22NOV22)
-Fixed enchantment stats on items showing all 0 if they were not in the player's inventory or equipped in normal (non-social) slots. (Marvellix - Steam, @Zorutan, @!Demo)
-Fixed a bug introduced in 1.0.1.5 that caused the reduction of effects on armor to be applied multiple times making the bonuses effectively zero.
-Fixed a bug that caused multiple of the same enchantment to add no additional effect. Not sure if I introduced this in 1.0.1.5 or not.

Update: 22 Nov, 2022 @ 3:21pm

1.0.1.6(22NOV22)
-Colored the Ultra power booster to look slightly different than the normal one.

Update: 22 Nov, 2022 @ 1:05pm

1.0.1.5(22NOV22)
-Added Ultra Power Booster (Adds an additional 20 levels to an item. Stacks with power booster) From results of a vote.
-Updated the Spanish translations(@Haturok)
-Added Config options to adjust enchantment strength by rarity. Example setting Basic to 50% will cause all Basic enchantments be be at 50% strength(same as Expert Preset)(T1 - Steam)
-Fixed most enchantments when applied to armor giving a bonus equal to the 100% value instead of the intended reduced value. AKA, Critical Strike Chance Legendary on Master preset giving 40% crit chance instead of the intended 10%(T1 - Steam)
-Fixed an issue where One for all range was reduced below its base value of 240 due to weapons having an item.scale value less than 1. (@ExplosiveBoi)

Update: 24 Oct, 2022 @ 10:07pm

1.0.1.4(25OCT22)
-Fixed a spelling mistake causing the HateCrowded Witch line to not display correctly because the key was spelled "HateCrouded". (@Dex?)
-Updated Spanish Translations with corrections(@DaviReM)
-Added Config option to control the self growth of Amaterasu damage(@ExplosiveBoi)

Update: 24 Oct, 2022 @ 1:04pm

1.0.1.3(24OCT22)
-Changed description of config options from "received by" to "received from" for the essence and enchantment drop multipliers to make more sense.(@Zorutan)
-Corrected buff translations for "Buff Duration" in Italian(@Tefra_K), Russian(@4sent4) and Portuguese(@Dex?).
-Fixed Most Spanish translations being in Portuguese...... =_= (jose13032001 - Steam)

Update: 18 Oct, 2022 @ 1:28pm

1.0.1.2(18OCT22)
-Updated all enchantment wiki pages to a new format using a template created by @gabriel;
-Fixed Arkhalis (and probably other similar melee weapons) not being able to apply God Slayer when Calamity Mod is used.(Yokisan - Steam)

Update: 15 Oct, 2022 @ 8:30pm

1.0.1.1(15OCT22)
-Added Spanish. (I accidentally forgot to use google translate to translate it in the previous update so it was still in English)
-Changed a bunch of background code to make localization changes much easier/faster for me and those helping.
Updated a ton of behind the scenes localization code including creating a list of only the values that need to be translated, a way to automatically update the localization with the new values, ways to detect if I rename something, check if a word is the same in English and another language to prevent adding it to the list that needs to be translated and a bunch of other tiny stuff. Aka, updating localization will be much easier and we won't have to look through the whole thing to make sure something wasn't updated.

Update: 13 Oct, 2022 @ 10:36am

1.0.1.0(13OCT22)
-Added Portuguese(@Dex?)
-Added German, Spanish, French, Italian, Polish and Chinese using Google Translate. Plz help find errors if you know any of these languages. 🙏
-Added 2 missing Russian translations (@4sent4)